| Zwent inHeaven vs Steve | 47–16 | 74.60% |
| Zwent inHeaven vs Kazuya | 13–13 | 50.00% |
| Zwent inHeaven vs King | 15–10 | 60.00% |
| Zwent inHeaven vs Dragunov | 10–13 | 43.48% |
| Zwent inHeaven vs Law | 12–8 | 60.00% |
| Zwent inHeaven vs Reina | 13–6 | 68.42% |
| Zwent inHeaven vs Bryan | 3–13 | 18.75% |
| Zwent inHeaven vs Lili | 10–5 | 66.67% |
| Zwent inHeaven vs Victor | 10–5 | 66.67% |
| Zwent inHeaven vs Heihachi | 7–8 | 46.67% |
| Zwent inHeaven vs Nina | 5–9 | 35.71% |
| Zwent inHeaven vs Hwoarang | 5–8 | 38.46% |
| Zwent inHeaven vs Jin | 8–4 | 66.67% |
| Zwent inHeaven vs Fahkumram | 9–3 | 75.00% |
| Zwent inHeaven vs Xiaoyu | 7–3 | 70.00% |
| Zwent inHeaven vs Alisa | 9–1 | 90.00% |
| Zwent inHeaven vs Jun | 5–5 | 50.00% |
| Zwent inHeaven vs Yoshimitsu | 5–4 | 55.56% |
| Zwent inHeaven vs Lars | 5–4 | 55.56% |
| Zwent inHeaven vs Lee | 5–4 | 55.56% |
| Zwent inHeaven vs Clive | 4–5 | 44.44% |
| Zwent inHeaven vs Armor King | 6–3 | 66.67% |
| Zwent inHeaven vs Paul | 4–4 | 50.00% |
| Zwent inHeaven vs Leo | 7–0 | 100.00% |
| Zwent inHeaven vs Asuka | 3–3 | 50.00% |
| Zwent inHeaven vs Devil Jin | 6–0 | 100.00% |
| Zwent inHeaven vs Feng | 2–4 | 33.33% |
| Zwent inHeaven vs Zafina | 5–1 | 83.33% |
| Zwent inHeaven vs Azucena | 2–4 | 33.33% |
| Zwent inHeaven vs Eddy | 2–4 | 33.33% |
| Zwent inHeaven vs Miary Zo | 3–3 | 50.00% |
| Zwent inHeaven vs Claudio | 3–2 | 60.00% |
| Zwent inHeaven vs Lidia | 2–2 | 50.00% |
| Zwent inHeaven vs Shaheen | 1–2 | 33.33% |
| Zwent inHeaven vs Kuma | 3–0 | 100.00% |
| Zwent inHeaven vs Anna | 1–2 | 33.33% |
| Zwent inHeaven vs Raven | 2–0 | 100.00% |
| Zwent inHeaven vs Leroy | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.