| LO | R$chBot vs Kazuya | 46–34 | 57.50% |
| LO | R$chBot vs King | 38–34 | 52.78% |
| LO | R$chBot vs Jin | 42–27 | 60.87% |
| LO | R$chBot vs Steve | 34–33 | 50.75% |
| LO | R$chBot vs Law | 30–36 | 45.45% |
| LO | R$chBot vs Bryan | 38–26 | 59.38% |
| LO | R$chBot vs Hwoarang | 30–32 | 48.39% |
| LO | R$chBot vs Heihachi | 30–21 | 58.82% |
| LO | R$chBot vs Fahkumram | 28–23 | 54.90% |
| LO | R$chBot vs Armor King | 27–24 | 52.94% |
| LO | R$chBot vs Xiaoyu | 28–16 | 63.64% |
| LO | R$chBot vs Reina | 22–20 | 52.38% |
| LO | R$chBot vs Dragunov | 26–15 | 63.41% |
| LO | R$chBot vs Feng | 21–16 | 56.76% |
| LO | R$chBot vs Lili | 17–20 | 45.95% |
| LO | R$chBot vs Lars | 17–19 | 47.22% |
| LO | R$chBot vs Yoshimitsu | 19–16 | 54.29% |
| LO | R$chBot vs Victor | 17–17 | 50.00% |
| LO | R$chBot vs Paul | 20–13 | 60.61% |
| LO | R$chBot vs Eddy | 20–13 | 60.61% |
| LO | R$chBot vs Lidia | 15–17 | 46.88% |
| LO | R$chBot vs Jun | 14–17 | 45.16% |
| LO | R$chBot vs Asuka | 16–13 | 55.17% |
| LO | R$chBot vs Anna | 17–12 | 58.62% |
| LO | R$chBot vs Lee | 12–16 | 42.86% |
| LO | R$chBot vs Devil Jin | 13–13 | 50.00% |
| LO | R$chBot vs Clive | 14–10 | 58.33% |
| LO | R$chBot vs Azucena | 13–10 | 56.52% |
| LO | R$chBot vs Leo | 9–13 | 40.91% |
| LO | R$chBot vs Zafina | 13–8 | 61.90% |
| LO | R$chBot vs Raven | 11–10 | 52.38% |
| LO | R$chBot vs Jack-8 | 9–8 | 52.94% |
| LO | R$chBot vs Alisa | 7–10 | 41.18% |
| LO | R$chBot vs Leroy | 8–6 | 57.14% |
| LO | R$chBot vs Miary Zo | 8–6 | 57.14% |
| LO | R$chBot vs Nina | 7–6 | 53.85% |
| LO | R$chBot vs Panda | 8–5 | 61.54% |
| LO | R$chBot vs Claudio | 5–7 | 41.67% |
| LO | R$chBot vs Shaheen | 4–5 | 44.44% |
| LO | R$chBot vs Kuma | 3–4 | 42.86% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.