| iC0rnnn vs King | 11–11 | 50.00% |
| iC0rnnn vs Bryan | 6–9 | 40.00% |
| iC0rnnn vs Lee | 8–7 | 53.33% |
| iC0rnnn vs Anna | 8–7 | 53.33% |
| iC0rnnn vs Jin | 7–7 | 50.00% |
| iC0rnnn vs Victor | 6–5 | 54.55% |
| iC0rnnn vs Paul | 6–4 | 60.00% |
| iC0rnnn vs Hwoarang | 5–5 | 50.00% |
| iC0rnnn vs Dragunov | 2–8 | 20.00% |
| iC0rnnn vs Reina | 6–4 | 60.00% |
| iC0rnnn vs Law | 7–2 | 77.78% |
| iC0rnnn vs Heihachi | 4–5 | 44.44% |
| iC0rnnn vs Steve | 5–3 | 62.50% |
| iC0rnnn vs Lars | 3–5 | 37.50% |
| iC0rnnn vs Kazuya | 2–4 | 33.33% |
| iC0rnnn vs Eddy | 4–2 | 66.67% |
| iC0rnnn vs Yoshimitsu | 1–4 | 20.00% |
| iC0rnnn vs Asuka | 2–3 | 40.00% |
| iC0rnnn vs Leroy | 2–3 | 40.00% |
| iC0rnnn vs Azucena | 1–4 | 20.00% |
| iC0rnnn vs Xiaoyu | 3–1 | 75.00% |
| iC0rnnn vs Claudio | 0–4 | 0.00% |
| iC0rnnn vs Zafina | 4–0 | 100.00% |
| iC0rnnn vs Lidia | 3–1 | 75.00% |
| iC0rnnn vs Clive | 2–2 | 50.00% |
| iC0rnnn vs Devil Jin | 3–0 | 100.00% |
| iC0rnnn vs Leo | 0–3 | 0.00% |
| iC0rnnn vs Alisa | 1–2 | 33.33% |
| iC0rnnn vs Kuma | 2–1 | 66.67% |
| iC0rnnn vs Fahkumram | 2–1 | 66.67% |
| iC0rnnn vs Lili | 0–2 | 0.00% |
| iC0rnnn vs Shaheen | 0–1 | 0.00% |
| iC0rnnn vs Raven | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.