| Emrah-Kjl vs Jin | 346–250 | 58.05% |
| Emrah-Kjl vs Kazuya | 306–286 | 51.69% |
| Emrah-Kjl vs Bryan | 316–208 | 60.31% |
| Emrah-Kjl vs Dragunov | 300–216 | 58.14% |
| Emrah-Kjl vs King | 295–182 | 61.84% |
| Emrah-Kjl vs Hwoarang | 250–202 | 55.31% |
| Emrah-Kjl vs Reina | 225–181 | 55.42% |
| Emrah-Kjl vs Lee | 212–186 | 53.27% |
| Emrah-Kjl vs Devil Jin | 198–195 | 50.38% |
| Emrah-Kjl vs Steve | 195–192 | 50.39% |
| Emrah-Kjl vs Yoshimitsu | 210–156 | 57.38% |
| Emrah-Kjl vs Law | 204–158 | 56.35% |
| Emrah-Kjl vs Paul | 194–155 | 55.59% |
| Emrah-Kjl vs Nina | 190–144 | 56.89% |
| Emrah-Kjl vs Lars | 163–147 | 52.58% |
| Emrah-Kjl vs Lili | 169–138 | 55.05% |
| Emrah-Kjl vs Leo | 156–147 | 51.49% |
| Emrah-Kjl vs Asuka | 171–121 | 58.56% |
| Emrah-Kjl vs Alisa | 143–147 | 49.31% |
| Emrah-Kjl vs Feng | 137–146 | 48.41% |
| Emrah-Kjl vs Jun | 134–145 | 48.03% |
| Emrah-Kjl vs Zafina | 165–103 | 61.57% |
| Emrah-Kjl vs Azucena | 145–114 | 55.98% |
| Emrah-Kjl vs Heihachi | 135–120 | 52.94% |
| Emrah-Kjl vs Claudio | 131–112 | 53.91% |
| Emrah-Kjl vs Jack-8 | 128–91 | 58.45% |
| Emrah-Kjl vs Lidia | 115–97 | 54.25% |
| Emrah-Kjl vs Raven | 112–97 | 53.59% |
| Emrah-Kjl vs Xiaoyu | 136–72 | 65.38% |
| Emrah-Kjl vs Victor | 96–107 | 47.29% |
| Emrah-Kjl vs Leroy | 100–92 | 52.08% |
| Emrah-Kjl vs Shaheen | 98–72 | 57.65% |
| Emrah-Kjl vs Kuma | 89–76 | 53.94% |
| Emrah-Kjl vs Eddy | 63–97 | 39.38% |
| Emrah-Kjl vs Clive | 62–87 | 41.61% |
| Emrah-Kjl vs Armor King | 83–66 | 55.70% |
| Emrah-Kjl vs Anna | 47–43 | 52.22% |
| Emrah-Kjl vs Panda | 27–20 | 57.45% |
| Emrah-Kjl vs Fahkumram | 20–26 | 43.48% |
| Emrah-Kjl vs Miary Zo | 16–28 | 36.36% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.