| FlyStyle vs King | 50–54 | 48.08% |
| FlyStyle vs Kazuya | 50–47 | 51.55% |
| FlyStyle vs Jin | 43–50 | 46.24% |
| FlyStyle vs Bryan | 38–46 | 45.24% |
| FlyStyle vs Reina | 44–32 | 57.89% |
| FlyStyle vs Steve | 34–34 | 50.00% |
| FlyStyle vs Law | 33–31 | 51.56% |
| FlyStyle vs Xiaoyu | 27–31 | 46.55% |
| FlyStyle vs Asuka | 26–31 | 45.61% |
| FlyStyle vs Lili | 31–26 | 54.39% |
| FlyStyle vs Dragunov | 27–17 | 61.36% |
| FlyStyle vs Anna | 25–19 | 56.82% |
| FlyStyle vs Azucena | 19–24 | 44.19% |
| FlyStyle vs Armor King | 22–20 | 52.38% |
| FlyStyle vs Paul | 15–25 | 37.50% |
| FlyStyle vs Hwoarang | 13–24 | 35.14% |
| FlyStyle vs Feng | 17–17 | 50.00% |
| FlyStyle vs Victor | 18–16 | 52.94% |
| FlyStyle vs Heihachi | 14–20 | 41.18% |
| FlyStyle vs Yoshimitsu | 13–14 | 48.15% |
| FlyStyle vs Eddy | 13–13 | 50.00% |
| FlyStyle vs Alisa | 8–17 | 32.00% |
| FlyStyle vs Nina | 10–15 | 40.00% |
| FlyStyle vs Lee | 8–16 | 33.33% |
| FlyStyle vs Claudio | 9–14 | 39.13% |
| FlyStyle vs Lidia | 8–14 | 36.36% |
| FlyStyle vs Jack-8 | 7–14 | 33.33% |
| FlyStyle vs Lars | 7–12 | 36.84% |
| FlyStyle vs Devil Jin | 9–9 | 50.00% |
| FlyStyle vs Jun | 8–10 | 44.44% |
| FlyStyle vs Kuma | 0–12 | 0.00% |
| FlyStyle vs Leroy | 4–8 | 33.33% |
| FlyStyle vs Clive | 4–8 | 33.33% |
| FlyStyle vs Miary Zo | 6–6 | 50.00% |
| FlyStyle vs Shaheen | 6–4 | 60.00% |
| FlyStyle vs Zafina | 4–5 | 44.44% |
| FlyStyle vs Panda | 2–5 | 28.57% |
| FlyStyle vs Leo | 2–1 | 66.67% |
| FlyStyle vs Raven | 1–2 | 33.33% |
| FlyStyle vs Fahkumram | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.