| TG _combo vs Jin | 239–219 | 52.18% |
| TG _combo vs King | 192–158 | 54.86% |
| TG _combo vs Bryan | 168–180 | 48.28% |
| TG _combo vs Kazuya | 146–202 | 41.95% |
| TG _combo vs Law | 180–161 | 52.79% |
| TG _combo vs Hwoarang | 185–113 | 62.08% |
| TG _combo vs Reina | 157–135 | 53.77% |
| TG _combo vs Steve | 150–126 | 54.35% |
| TG _combo vs Heihachi | 114–127 | 47.30% |
| TG _combo vs Dragunov | 133–99 | 57.33% |
| TG _combo vs Lars | 122–108 | 53.04% |
| TG _combo vs Lee | 114–107 | 51.58% |
| TG _combo vs Lili | 102–109 | 48.34% |
| TG _combo vs Jun | 89–105 | 45.88% |
| TG _combo vs Azucena | 98–96 | 50.52% |
| TG _combo vs Yoshimitsu | 101–86 | 54.01% |
| TG _combo vs Feng | 83–101 | 45.11% |
| TG _combo vs Paul | 89–93 | 48.90% |
| TG _combo vs Xiaoyu | 88–94 | 48.35% |
| TG _combo vs Victor | 84–95 | 46.93% |
| TG _combo vs Asuka | 81–93 | 46.55% |
| TG _combo vs Nina | 86–79 | 52.12% |
| TG _combo vs Eddy | 67–85 | 44.08% |
| TG _combo vs Armor King | 73–63 | 53.68% |
| TG _combo vs Lidia | 65–70 | 48.15% |
| TG _combo vs Leo | 52–78 | 40.00% |
| TG _combo vs Raven | 58–66 | 46.77% |
| TG _combo vs Devil Jin | 42–81 | 34.15% |
| TG _combo vs Jack-8 | 65–56 | 53.72% |
| TG _combo vs Leroy | 61–57 | 51.69% |
| TG _combo vs Clive | 52–47 | 52.53% |
| TG _combo vs Alisa | 42–54 | 43.75% |
| TG _combo vs Shaheen | 38–51 | 42.70% |
| TG _combo vs Fahkumram | 43–46 | 48.31% |
| TG _combo vs Anna | 44–35 | 55.70% |
| TG _combo vs Claudio | 34–40 | 45.95% |
| TG _combo vs Zafina | 15–30 | 33.33% |
| TG _combo vs Kuma | 19–25 | 43.18% |
| TG _combo vs Panda | 8–24 | 25.00% |
| TG _combo vs Miary Zo | 3–7 | 30.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.