Name history
| Tokai Teio | |
| Symboli Rudolf | |
| Mayano Top Gun | |
| Lunaforever | |
| samurai tamago | |
| ljubi ljubi |
| Tokai Teio vs Jin | 184–36 | 83.64% |
| Tokai Teio vs Lili | 174–45 | 79.45% |
| Tokai Teio vs Reina | 165–36 | 82.09% |
| Tokai Teio vs King | 158–34–1 | 82.29% |
| Tokai Teio vs Hwoarang | 148–29 | 83.62% |
| Tokai Teio vs Lars | 144–27 | 84.21% |
| Tokai Teio vs Kazuya | 132–37 | 78.11% |
| Tokai Teio vs Yoshimitsu | 139–29 | 82.74% |
| Tokai Teio vs Nina | 129–33 | 79.63% |
| Tokai Teio vs Steve | 130–30 | 81.25% |
| Tokai Teio vs Bryan | 126–33 | 79.25% |
| Tokai Teio vs Xiaoyu | 118–36 | 76.62% |
| Tokai Teio vs Law | 126–23 | 84.56% |
| Tokai Teio vs Victor | 118–24 | 83.10% |
| Tokai Teio vs Dragunov | 113–21 | 84.33% |
| Tokai Teio vs Feng | 100–26 | 79.37% |
| Tokai Teio vs Leo | 102–22 | 82.26% |
| Tokai Teio vs Jun | 103–21 | 83.06% |
| Tokai Teio vs Lidia | 83–24 | 77.57% |
| Tokai Teio vs Raven | 82–17 | 82.83% |
| Tokai Teio vs Lee | 77–15 | 83.70% |
| Tokai Teio vs Devil Jin | 70–16 | 81.40% |
| Tokai Teio vs Jack-8 | 61–19 | 76.25% |
| Tokai Teio vs Kuma | 58–19 | 75.32% |
| Tokai Teio vs Claudio | 57–19 | 75.00% |
| Tokai Teio vs Asuka | 58–17 | 77.33% |
| Tokai Teio vs Eddy | 60–15 | 80.00% |
| Tokai Teio vs Leroy | 61–12 | 83.56% |
| Tokai Teio vs Heihachi | 63–10 | 86.30% |
| Tokai Teio vs Alisa | 57–12 | 82.61% |
| Tokai Teio vs Paul | 58–10 | 85.29% |
| Tokai Teio vs Zafina | 50–9 | 84.75% |
| Tokai Teio vs Clive | 35–21 | 62.50% |
| Tokai Teio vs Azucena | 42–12 | 77.78% |
| Tokai Teio vs Shaheen | 43–7 | 86.00% |
| Tokai Teio vs Panda | 27–6 | 81.82% |
| Tokai Teio vs Fahkumram | 14–2 | 87.50% |
| Tokai Teio vs Anna | 6–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.