| Dante Sparda vs Kazuya | 126–120 | 51.22% |
| Dante Sparda vs King | 97–103 | 48.50% |
| Dante Sparda vs Bryan | 95–85 | 52.78% |
| Dante Sparda vs Jin | 89–81 | 52.35% |
| Dante Sparda vs Hwoarang | 75–85 | 46.88% |
| Dante Sparda vs Heihachi | 70–80 | 46.67% |
| Dante Sparda vs Steve | 80–65 | 55.17% |
| Dante Sparda vs Reina | 70–71 | 49.65% |
| Dante Sparda vs Lee | 68–64 | 51.52% |
| Dante Sparda vs Paul | 59–64 | 47.97% |
| Dante Sparda vs Law | 64–58 | 52.46% |
| Dante Sparda vs Lidia | 55–66 | 45.45% |
| Dante Sparda vs Dragunov | 48–70–1 | 40.68% |
| Dante Sparda vs Eddy | 55–59 | 48.25% |
| Dante Sparda vs Azucena | 58–55 | 51.33% |
| Dante Sparda vs Jun | 58–49 | 54.21% |
| Dante Sparda vs Yoshimitsu | 59–44–1 | 57.28% |
| Dante Sparda vs Lili | 47–57 | 45.19% |
| Dante Sparda vs Lars | 48–48 | 50.00% |
| Dante Sparda vs Xiaoyu | 45–44 | 50.56% |
| Dante Sparda vs Asuka | 42–45 | 48.28% |
| Dante Sparda vs Clive | 28–53 | 34.57% |
| Dante Sparda vs Devil Jin | 37–33–1 | 52.86% |
| Dante Sparda vs Victor | 38–30 | 55.88% |
| Dante Sparda vs Raven | 28–39 | 41.79% |
| Dante Sparda vs Leo | 28–38 | 42.42% |
| Dante Sparda vs Leroy | 27–35 | 43.55% |
| Dante Sparda vs Feng | 28–29 | 49.12% |
| Dante Sparda vs Fahkumram | 20–37 | 35.09% |
| Dante Sparda vs Nina | 24–30 | 44.44% |
| Dante Sparda vs Claudio | 23–29 | 44.23% |
| Dante Sparda vs Jack-8 | 26–24 | 52.00% |
| Dante Sparda vs Zafina | 14–26 | 35.00% |
| Dante Sparda vs Kuma | 11–28 | 28.21% |
| Dante Sparda vs Armor King | 14–22 | 38.89% |
| Dante Sparda vs Alisa | 14–15 | 48.28% |
| Dante Sparda vs Shaheen | 9–20 | 31.03% |
| Dante Sparda vs Anna | 12–4 | 75.00% |
| Dante Sparda vs Panda | 8–6 | 57.14% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.