| RunMeThemAnkles vs Heihachi | 35–40 | 46.67% |
| RunMeThemAnkles vs King | 26–38 | 40.62% |
| RunMeThemAnkles vs Jin | 22–22 | 50.00% |
| RunMeThemAnkles vs Steve | 30–14 | 68.18% |
| RunMeThemAnkles vs Reina | 24–17 | 58.54% |
| RunMeThemAnkles vs Kazuya | 23–17 | 57.50% |
| RunMeThemAnkles vs Bryan | 20–16 | 55.56% |
| RunMeThemAnkles vs Hwoarang | 17–18 | 48.57% |
| RunMeThemAnkles vs Lili | 18–17 | 51.43% |
| RunMeThemAnkles vs Jun | 20–8 | 71.43% |
| RunMeThemAnkles vs Victor | 10–18 | 35.71% |
| RunMeThemAnkles vs Dragunov | 14–11 | 56.00% |
| RunMeThemAnkles vs Azucena | 20–5 | 80.00% |
| RunMeThemAnkles vs Paul | 10–13 | 43.48% |
| RunMeThemAnkles vs Eddy | 3–19 | 13.64% |
| RunMeThemAnkles vs Law | 8–12 | 40.00% |
| RunMeThemAnkles vs Yoshimitsu | 11–8 | 57.89% |
| RunMeThemAnkles vs Alisa | 11–5 | 68.75% |
| RunMeThemAnkles vs Lee | 5–11 | 31.25% |
| RunMeThemAnkles vs Lars | 7–8 | 46.67% |
| RunMeThemAnkles vs Asuka | 7–6 | 53.85% |
| RunMeThemAnkles vs Leo | 5–8 | 38.46% |
| RunMeThemAnkles vs Shaheen | 6–7 | 46.15% |
| RunMeThemAnkles vs Zafina | 5–6 | 45.45% |
| RunMeThemAnkles vs Raven | 7–4 | 63.64% |
| RunMeThemAnkles vs Xiaoyu | 3–7 | 30.00% |
| RunMeThemAnkles vs Jack-8 | 6–4 | 60.00% |
| RunMeThemAnkles vs Nina | 5–5 | 50.00% |
| RunMeThemAnkles vs Feng | 6–3 | 66.67% |
| RunMeThemAnkles vs Lidia | 5–4 | 55.56% |
| RunMeThemAnkles vs Claudio | 2–6 | 25.00% |
| RunMeThemAnkles vs Kuma | 2–6 | 25.00% |
| RunMeThemAnkles vs Leroy | 6–1 | 85.71% |
| RunMeThemAnkles vs Anna | 1–6 | 14.29% |
| RunMeThemAnkles vs Devil Jin | 2–2 | 50.00% |
| RunMeThemAnkles vs Armor King | 1–2 | 33.33% |
| RunMeThemAnkles vs Clive | 0–1 | 0.00% |
| RunMeThemAnkles vs Miary Zo | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.