| Monkee Handz vs King | 40–48 | 45.45% |
| Monkee Handz vs Kazuya | 42–38 | 52.50% |
| Monkee Handz vs Jin | 41–37 | 52.56% |
| Monkee Handz vs Heihachi | 39–32 | 54.93% |
| Monkee Handz vs Bryan | 25–34 | 42.37% |
| Monkee Handz vs Dragunov | 20–34 | 37.04% |
| Monkee Handz vs Reina | 31–21 | 59.62% |
| Monkee Handz vs Eddy | 22–22 | 50.00% |
| Monkee Handz vs Hwoarang | 22–21 | 51.16% |
| Monkee Handz vs Lili | 16–25 | 39.02% |
| Monkee Handz vs Steve | 19–21 | 47.50% |
| Monkee Handz vs Paul | 18–21 | 46.15% |
| Monkee Handz vs Law | 16–19 | 45.71% |
| Monkee Handz vs Lars | 10–24 | 29.41% |
| Monkee Handz vs Jun | 13–21 | 38.24% |
| Monkee Handz vs Devil Jin | 18–14 | 56.25% |
| Monkee Handz vs Asuka | 14–17 | 45.16% |
| Monkee Handz vs Nina | 15–15 | 50.00% |
| Monkee Handz vs Azucena | 15–13 | 53.57% |
| Monkee Handz vs Alisa | 9–18 | 33.33% |
| Monkee Handz vs Lee | 14–12 | 53.85% |
| Monkee Handz vs Yoshimitsu | 15–9 | 62.50% |
| Monkee Handz vs Victor | 9–15 | 37.50% |
| Monkee Handz vs Feng | 4–19 | 17.39% |
| Monkee Handz vs Clive | 11–9 | 55.00% |
| Monkee Handz vs Fahkumram | 7–9 | 43.75% |
| Monkee Handz vs Raven | 6–9 | 40.00% |
| Monkee Handz vs Lidia | 5–10 | 33.33% |
| Monkee Handz vs Claudio | 8–6 | 57.14% |
| Monkee Handz vs Leo | 7–6 | 53.85% |
| Monkee Handz vs Kuma | 7–6 | 53.85% |
| Monkee Handz vs Jack-8 | 8–4 | 66.67% |
| Monkee Handz vs Leroy | 3–7 | 30.00% |
| Monkee Handz vs Anna | 3–4 | 42.86% |
| Monkee Handz vs Xiaoyu | 3–2 | 60.00% |
| Monkee Handz vs Armor King | 3–2 | 60.00% |
| Monkee Handz vs Shaheen | 3–0 | 100.00% |
| Monkee Handz vs Panda | 1–2 | 33.33% |
| Monkee Handz vs Zafina | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.