| CruelGodFist vs King | 113–95 | 54.33% |
| CruelGodFist vs Kazuya | 87–90 | 49.15% |
| CruelGodFist vs Jin | 74–88 | 45.68% |
| CruelGodFist vs Heihachi | 67–94 | 41.61% |
| CruelGodFist vs Steve | 57–72 | 44.19% |
| CruelGodFist vs Law | 51–71 | 41.80% |
| CruelGodFist vs Bryan | 50–57 | 46.73% |
| CruelGodFist vs Hwoarang | 62–43 | 59.05% |
| CruelGodFist vs Eddy | 35–58 | 37.63% |
| CruelGodFist vs Paul | 41–51 | 44.57% |
| CruelGodFist vs Dragunov | 55–36 | 60.44% |
| CruelGodFist vs Lars | 39–48 | 44.83% |
| CruelGodFist vs Lidia | 44–43 | 50.57% |
| CruelGodFist vs Yoshimitsu | 34–49 | 40.96% |
| CruelGodFist vs Reina | 44–34 | 56.41% |
| CruelGodFist vs Jun | 33–41 | 44.59% |
| CruelGodFist vs Asuka | 38–34 | 52.78% |
| CruelGodFist vs Victor | 38–26 | 59.38% |
| CruelGodFist vs Lili | 32–31 | 50.79% |
| CruelGodFist vs Feng | 25–35 | 41.67% |
| CruelGodFist vs Azucena | 25–31 | 44.64% |
| CruelGodFist vs Lee | 23–28 | 45.10% |
| CruelGodFist vs Leo | 23–25 | 47.92% |
| CruelGodFist vs Nina | 23–25 | 47.92% |
| CruelGodFist vs Anna | 25–23 | 52.08% |
| CruelGodFist vs Xiaoyu | 25–20 | 55.56% |
| CruelGodFist vs Leroy | 30–13–1 | 69.77% |
| CruelGodFist vs Raven | 18–25 | 41.86% |
| CruelGodFist vs Devil Jin | 16–24 | 40.00% |
| CruelGodFist vs Jack-8 | 13–21 | 38.24% |
| CruelGodFist vs Claudio | 15–17 | 46.88% |
| CruelGodFist vs Clive | 14–18 | 43.75% |
| CruelGodFist vs Alisa | 5–24 | 17.24% |
| CruelGodFist vs Fahkumram | 8–15 | 34.78% |
| CruelGodFist vs Armor King | 7–10 | 41.18% |
| CruelGodFist vs Kuma | 7–7 | 50.00% |
| CruelGodFist vs Shaheen | 7–3 | 70.00% |
| CruelGodFist vs Zafina | 2–8 | 20.00% |
| CruelGodFist vs Panda | 3–3 | 50.00% |
| CruelGodFist vs Miary Zo | 3–1 | 75.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.