| Meow_laugh vs Kazuya | 83–61 | 57.64% |
| Meow_laugh vs Jin | 74–65 | 53.24% |
| Meow_laugh vs Bryan | 76–49 | 60.80% |
| Meow_laugh vs Hwoarang | 58–62 | 48.33% |
| Meow_laugh vs King | 64–50 | 56.14% |
| Meow_laugh vs Reina | 51–54 | 48.57% |
| Meow_laugh vs Heihachi | 49–53 | 48.04% |
| Meow_laugh vs Law | 61–39 | 61.00% |
| Meow_laugh vs Paul | 57–42 | 57.58% |
| Meow_laugh vs Steve | 56–43 | 56.57% |
| Meow_laugh vs Dragunov | 51–46 | 52.58% |
| Meow_laugh vs Yoshimitsu | 50–37 | 57.47% |
| Meow_laugh vs Lili | 43–31 | 58.11% |
| Meow_laugh vs Lee | 37–34 | 52.11% |
| Meow_laugh vs Devil Jin | 36–28 | 56.25% |
| Meow_laugh vs Xiaoyu | 36–23 | 61.02% |
| Meow_laugh vs Lars | 28–31 | 47.46% |
| Meow_laugh vs Azucena | 25–34 | 42.37% |
| Meow_laugh vs Nina | 35–23 | 60.34% |
| Meow_laugh vs Jack-8 | 33–20 | 62.26% |
| Meow_laugh vs Eddy | 23–29 | 44.23% |
| Meow_laugh vs Victor | 20–29 | 40.82% |
| Meow_laugh vs Feng | 26–22 | 54.17% |
| Meow_laugh vs Asuka | 31–12 | 72.09% |
| Meow_laugh vs Alisa | 24–17 | 58.54% |
| Meow_laugh vs Jun | 20–17 | 54.05% |
| Meow_laugh vs Lidia | 18–17 | 51.43% |
| Meow_laugh vs Raven | 13–20 | 39.39% |
| Meow_laugh vs Kuma | 14–12 | 53.85% |
| Meow_laugh vs Claudio | 12–13 | 48.00% |
| Meow_laugh vs Leo | 13–9 | 59.09% |
| Meow_laugh vs Miary Zo | 10–11 | 47.62% |
| Meow_laugh vs Shaheen | 10–9 | 52.63% |
| Meow_laugh vs Armor King | 10–8 | 55.56% |
| Meow_laugh vs Leroy | 11–6 | 64.71% |
| Meow_laugh vs Zafina | 8–6 | 57.14% |
| Meow_laugh vs Fahkumram | 4–8 | 33.33% |
| Meow_laugh vs Panda | 1–2 | 33.33% |
| Meow_laugh vs Anna | 0–3 | 0.00% |
| Meow_laugh vs Clive | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.