| oPapiRevenge vs Jin | 105–109 | 49.07% |
| oPapiRevenge vs King | 91–85 | 51.70% |
| oPapiRevenge vs Kazuya | 89–69 | 56.33% |
| oPapiRevenge vs Bryan | 65–55 | 54.17% |
| oPapiRevenge vs Steve | 59–60 | 49.58% |
| oPapiRevenge vs Law | 44–73 | 37.61% |
| oPapiRevenge vs Hwoarang | 38–79 | 32.48% |
| oPapiRevenge vs Lili | 39–56 | 41.05% |
| oPapiRevenge vs Dragunov | 35–60 | 36.84% |
| oPapiRevenge vs Paul | 47–41 | 53.41% |
| oPapiRevenge vs Yoshimitsu | 41–47 | 46.59% |
| oPapiRevenge vs Eddy | 41–47 | 46.59% |
| oPapiRevenge vs Lars | 41–46 | 47.13% |
| oPapiRevenge vs Reina | 41–45 | 47.67% |
| oPapiRevenge vs Xiaoyu | 48–35 | 57.83% |
| oPapiRevenge vs Heihachi | 35–44 | 44.30% |
| oPapiRevenge vs Azucena | 40–38 | 51.28% |
| oPapiRevenge vs Asuka | 33–36 | 47.83% |
| oPapiRevenge vs Victor | 32–37 | 46.38% |
| oPapiRevenge vs Feng | 30–38 | 44.12% |
| oPapiRevenge vs Jun | 26–39 | 40.00% |
| oPapiRevenge vs Raven | 31–30 | 50.82% |
| oPapiRevenge vs Lee | 24–32 | 42.86% |
| oPapiRevenge vs Nina | 24–25 | 48.98% |
| oPapiRevenge vs Leo | 30–16 | 65.22% |
| oPapiRevenge vs Jack-8 | 16–27 | 37.21% |
| oPapiRevenge vs Lidia | 16–26 | 38.10% |
| oPapiRevenge vs Devil Jin | 22–16 | 57.89% |
| oPapiRevenge vs Clive | 13–22 | 37.14% |
| oPapiRevenge vs Alisa | 14–19 | 42.42% |
| oPapiRevenge vs Leroy | 7–24 | 22.58% |
| oPapiRevenge vs Anna | 15–15 | 50.00% |
| oPapiRevenge vs Claudio | 10–14 | 41.67% |
| oPapiRevenge vs Kuma | 8–14 | 36.36% |
| oPapiRevenge vs Shaheen | 12–9 | 57.14% |
| oPapiRevenge vs Zafina | 9–9 | 50.00% |
| oPapiRevenge vs Armor King | 6–12 | 33.33% |
| oPapiRevenge vs Panda | 2–8 | 20.00% |
| oPapiRevenge vs Fahkumram | 6–0 | 100.00% |
| oPapiRevenge vs Miary Zo | 3–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.