| IFL | HYZ vs Heihachi | 138–83 | 62.44% |
| IFL | HYZ vs Kazuya | 119–83 | 58.91% |
| IFL | HYZ vs Jin | 124–59 | 67.76% |
| IFL | HYZ vs Hwoarang | 81–63 | 56.25% |
| IFL | HYZ vs King | 76–65 | 53.90% |
| IFL | HYZ vs Law | 75–45 | 62.50% |
| IFL | HYZ vs Bryan | 64–50 | 56.14% |
| IFL | HYZ vs Clive | 68–39 | 63.55% |
| IFL | HYZ vs Reina | 64–36 | 64.00% |
| IFL | HYZ vs Steve | 63–36 | 63.64% |
| IFL | HYZ vs Paul | 54–34 | 61.36% |
| IFL | HYZ vs Devil Jin | 57–29 | 66.28% |
| IFL | HYZ vs Fahkumram | 52–30 | 63.41% |
| IFL | HYZ vs Dragunov | 36–37 | 49.32% |
| IFL | HYZ vs Lili | 41–23 | 64.06% |
| IFL | HYZ vs Victor | 34–21 | 61.82% |
| IFL | HYZ vs Alisa | 35–19 | 64.81% |
| IFL | HYZ vs Feng | 31–22 | 58.49% |
| IFL | HYZ vs Yoshimitsu | 25–27 | 48.08% |
| IFL | HYZ vs Lee | 23–29 | 44.23% |
| IFL | HYZ vs Asuka | 25–25 | 50.00% |
| IFL | HYZ vs Eddy | 34–15 | 69.39% |
| IFL | HYZ vs Xiaoyu | 25–20 | 55.56% |
| IFL | HYZ vs Jun | 24–19 | 55.81% |
| IFL | HYZ vs Nina | 21–20 | 51.22% |
| IFL | HYZ vs Azucena | 25–13 | 65.79% |
| IFL | HYZ vs Claudio | 21–15 | 58.33% |
| IFL | HYZ vs Armor King | 19–17 | 52.78% |
| IFL | HYZ vs Lars | 24–7 | 77.42% |
| IFL | HYZ vs Lidia | 15–14 | 51.72% |
| IFL | HYZ vs Anna | 16–10 | 61.54% |
| IFL | HYZ vs Leroy | 11–13 | 45.83% |
| IFL | HYZ vs Raven | 11–13 | 45.83% |
| IFL | HYZ vs Jack-8 | 6–16 | 27.27% |
| IFL | HYZ vs Leo | 13–9 | 59.09% |
| IFL | HYZ vs Kuma | 10–6 | 62.50% |
| IFL | HYZ vs Zafina | 6–8 | 42.86% |
| IFL | HYZ vs Shaheen | 6–1 | 85.71% |
| IFL | HYZ vs Panda | 4–3 | 57.14% |
| IFL | HYZ vs Miary Zo | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.