| XboxPlayers LoL vs Law | 5–1 | 83.33% |
| XboxPlayers LoL vs Bryan | 5–0 | 100.00% |
| XboxPlayers LoL vs Kazuya | 4–0 | 100.00% |
| XboxPlayers LoL vs Lili | 4–0 | 100.00% |
| XboxPlayers LoL vs Reina | 3–0 | 100.00% |
| XboxPlayers LoL vs Yoshimitsu | 2–0 | 100.00% |
| XboxPlayers LoL vs Hwoarang | 2–0 | 100.00% |
| XboxPlayers LoL vs Asuka | 2–0 | 100.00% |
| XboxPlayers LoL vs Kuma | 2–0 | 100.00% |
| XboxPlayers LoL vs Leroy | 2–0 | 100.00% |
| XboxPlayers LoL vs Victor | 2–0 | 100.00% |
| XboxPlayers LoL vs Heihachi | 2–0 | 100.00% |
| XboxPlayers LoL vs Devil Jin | 1–0 | 100.00% |
| XboxPlayers LoL vs Lidia | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.