| Hopesecod vs Reina | 136–146 | 48.23% |
| Hopesecod vs Kazuya | 94–141 | 40.00% |
| Hopesecod vs King | 79–127 | 38.35% |
| Hopesecod vs Jin | 74–119 | 38.34% |
| Hopesecod vs Bryan | 67–115 | 36.81% |
| Hopesecod vs Asuka | 70–90 | 43.75% |
| Hopesecod vs Lili | 70–87 | 44.59% |
| Hopesecod vs Steve | 59–94 | 38.56% |
| Hopesecod vs Dragunov | 50–103 | 32.68% |
| Hopesecod vs Paul | 47–95 | 33.10% |
| Hopesecod vs Victor | 38–103 | 26.95% |
| Hopesecod vs Clive | 36–104 | 25.71% |
| Hopesecod vs Hwoarang | 47–89 | 34.56% |
| Hopesecod vs Lidia | 50–61 | 45.05% |
| Hopesecod vs Heihachi | 40–58 | 40.82% |
| Hopesecod vs Xiaoyu | 32–56 | 36.36% |
| Hopesecod vs Nina | 37–51 | 42.05% |
| Hopesecod vs Yoshimitsu | 17–67 | 20.24% |
| Hopesecod vs Armor King | 25–58 | 30.12% |
| Hopesecod vs Jun | 28–52 | 35.00% |
| Hopesecod vs Azucena | 20–56 | 26.32% |
| Hopesecod vs Law | 23–50 | 31.51% |
| Hopesecod vs Lars | 10–60 | 14.29% |
| Hopesecod vs Devil Jin | 22–43 | 33.85% |
| Hopesecod vs Jack-8 | 13–50 | 20.63% |
| Hopesecod vs Anna | 18–39–1 | 31.58% |
| Hopesecod vs Alisa | 21–35 | 37.50% |
| Hopesecod vs Feng | 15–40 | 27.27% |
| Hopesecod vs Claudio | 17–38 | 30.91% |
| Hopesecod vs Kuma | 15–39–1 | 27.78% |
| Hopesecod vs Lee | 19–29 | 39.58% |
| Hopesecod vs Miary Zo | 12–36 | 25.00% |
| Hopesecod vs Leroy | 20–24 | 45.45% |
| Hopesecod vs Leo | 18–23 | 43.90% |
| Hopesecod vs Shaheen | 23–18 | 56.10% |
| Hopesecod vs Eddy | 15–22 | 40.54% |
| Hopesecod vs Zafina | 16–19 | 45.71% |
| Hopesecod vs Fahkumram | 9–21 | 30.00% |
| Hopesecod vs Panda | 12–17 | 41.38% |
| Hopesecod vs Raven | 5–20 | 20.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.