| Cuthroat4L vs Kazuya | 216–214 | 50.23% |
| Cuthroat4L vs Hwoarang | 216–210 | 50.70% |
| Cuthroat4L vs Jin | 199–167 | 54.37% |
| Cuthroat4L vs Bryan | 174–187 | 48.20% |
| Cuthroat4L vs Steve | 184–163 | 53.03% |
| Cuthroat4L vs King | 160–183 | 46.65% |
| Cuthroat4L vs Reina | 198–135 | 59.46% |
| Cuthroat4L vs Dragunov | 144–187 | 43.50% |
| Cuthroat4L vs Law | 178–145 | 55.11% |
| Cuthroat4L vs Lee | 160–128 | 55.56% |
| Cuthroat4L vs Yoshimitsu | 155–116 | 57.20% |
| Cuthroat4L vs Lars | 132–132 | 50.00% |
| Cuthroat4L vs Lili | 104–146 | 41.60% |
| Cuthroat4L vs Feng | 133–115 | 53.63% |
| Cuthroat4L vs Heihachi | 127–109–1 | 53.81% |
| Cuthroat4L vs Paul | 112–120 | 48.28% |
| Cuthroat4L vs Fahkumram | 131–95 | 57.96% |
| Cuthroat4L vs Clive | 129–92 | 58.37% |
| Cuthroat4L vs Azucena | 108–109 | 49.77% |
| Cuthroat4L vs Devil Jin | 97–116 | 45.54% |
| Cuthroat4L vs Asuka | 111–90 | 55.22% |
| Cuthroat4L vs Leo | 114–70 | 61.96% |
| Cuthroat4L vs Armor King | 103–79 | 56.59% |
| Cuthroat4L vs Jun | 104–74 | 58.43% |
| Cuthroat4L vs Xiaoyu | 76–86 | 46.91% |
| Cuthroat4L vs Nina | 70–91 | 43.48% |
| Cuthroat4L vs Raven | 79–73 | 51.97% |
| Cuthroat4L vs Lidia | 59–81 | 42.14% |
| Cuthroat4L vs Anna | 63–71 | 47.01% |
| Cuthroat4L vs Jack-8 | 52–78 | 40.00% |
| Cuthroat4L vs Victor | 67–58 | 53.60% |
| Cuthroat4L vs Leroy | 48–60 | 44.44% |
| Cuthroat4L vs Claudio | 36–67 | 34.95% |
| Cuthroat4L vs Eddy | 39–41 | 48.75% |
| Cuthroat4L vs Alisa | 30–39 | 43.48% |
| Cuthroat4L vs Zafina | 33–34 | 49.25% |
| Cuthroat4L vs Kuma | 32–32 | 50.00% |
| Cuthroat4L vs Shaheen | 23–35 | 39.66% |
| Cuthroat4L vs Miary Zo | 30–23 | 56.60% |
| Cuthroat4L vs Panda | 7–11 | 38.89% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.