| msl1093 vs Jin | 4–6 | 40.00% |
| msl1093 vs Reina | 3–3 | 50.00% |
| msl1093 vs Azucena | 3–3 | 50.00% |
| msl1093 vs Law | 4–1 | 80.00% |
| msl1093 vs King | 2–3 | 40.00% |
| msl1093 vs Yoshimitsu | 3–1 | 75.00% |
| msl1093 vs Jun | 1–3 | 25.00% |
| msl1093 vs Heihachi | 2–2 | 50.00% |
| msl1093 vs Paul | 2–1 | 66.67% |
| msl1093 vs Bryan | 3–0 | 100.00% |
| msl1093 vs Devil Jin | 3–0 | 100.00% |
| msl1093 vs Victor | 1–2 | 33.33% |
| msl1093 vs Eddy | 0–3 | 0.00% |
| msl1093 vs Feng | 0–2 | 0.00% |
| msl1093 vs Lili | 2–0 | 100.00% |
| msl1093 vs Kuma | 2–0 | 100.00% |
| msl1093 vs Zafina | 0–2 | 0.00% |
| msl1093 vs Hwoarang | 0–1 | 0.00% |
| msl1093 vs Kazuya | 1–0 | 100.00% |
| msl1093 vs Steve | 0–1 | 0.00% |
| msl1093 vs Leo | 1–0 | 100.00% |
| msl1093 vs Leroy | 0–1 | 0.00% |
| msl1093 vs Lidia | 0–1 | 0.00% |
| msl1093 vs Clive | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.