| SGM| Haruna vs Steve | 48–33 | 59.26% |
| SGM| Haruna vs Bryan | 28–41 | 40.58% |
| SGM| Haruna vs Jin | 37–30 | 55.22% |
| SGM| Haruna vs Reina | 28–31 | 47.46% |
| SGM| Haruna vs Kazuya | 22–36 | 37.93% |
| SGM| Haruna vs Hwoarang | 20–16 | 55.56% |
| SGM| Haruna vs Dragunov | 16–20 | 44.44% |
| SGM| Haruna vs Asuka | 11–20 | 35.48% |
| SGM| Haruna vs Lili | 14–15 | 48.28% |
| SGM| Haruna vs Eddy | 16–13 | 55.17% |
| SGM| Haruna vs Armor King | 13–15 | 46.43% |
| SGM| Haruna vs King | 15–12 | 55.56% |
| SGM| Haruna vs Victor | 14–13 | 51.85% |
| SGM| Haruna vs Devil Jin | 12–14 | 46.15% |
| SGM| Haruna vs Azucena | 13–12 | 52.00% |
| SGM| Haruna vs Lars | 12–12 | 50.00% |
| SGM| Haruna vs Clive | 6–18 | 25.00% |
| SGM| Haruna vs Heihachi | 12–11 | 52.17% |
| SGM| Haruna vs Fahkumram | 10–13 | 43.48% |
| SGM| Haruna vs Law | 11–10 | 52.38% |
| SGM| Haruna vs Xiaoyu | 7–12 | 36.84% |
| SGM| Haruna vs Miary Zo | 5–13 | 27.78% |
| SGM| Haruna vs Yoshimitsu | 9–8 | 52.94% |
| SGM| Haruna vs Claudio | 10–7 | 58.82% |
| SGM| Haruna vs Lee | 7–10 | 41.18% |
| SGM| Haruna vs Lidia | 7–10 | 41.18% |
| SGM| Haruna vs Anna | 6–8 | 42.86% |
| SGM| Haruna vs Paul | 6–7 | 46.15% |
| SGM| Haruna vs Leroy | 5–7 | 41.67% |
| SGM| Haruna vs Jack-8 | 6–5 | 54.55% |
| SGM| Haruna vs Zafina | 9–2 | 81.82% |
| SGM| Haruna vs Jun | 9–2 | 81.82% |
| SGM| Haruna vs Raven | 6–5 | 54.55% |
| SGM| Haruna vs Nina | 2–8 | 20.00% |
| SGM| Haruna vs Shaheen | 4–5 | 44.44% |
| SGM| Haruna vs Alisa | 1–5 | 16.67% |
| SGM| Haruna vs Kuma | 3–3 | 50.00% |
| SGM| Haruna vs Panda | 4–2 | 66.67% |
| SGM| Haruna vs Leo | 4–0 | 100.00% |
| SGM| Haruna vs Feng | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.