| Claymxre vs King | 297–306 | 49.25% |
| Claymxre vs Jin | 304–247 | 55.17% |
| Claymxre vs Kazuya | 234–247 | 48.65% |
| Claymxre vs Law | 218–215 | 50.35% |
| Claymxre vs Steve | 203–219 | 48.10% |
| Claymxre vs Hwoarang | 193–213 | 47.54% |
| Claymxre vs Bryan | 228–178 | 56.16% |
| Claymxre vs Reina | 176–141 | 55.52% |
| Claymxre vs Dragunov | 128–167 | 43.39% |
| Claymxre vs Lars | 139–151 | 47.93% |
| Claymxre vs Jun | 145–141 | 50.70% |
| Claymxre vs Eddy | 156–124 | 55.71% |
| Claymxre vs Lili | 124–152 | 44.93% |
| Claymxre vs Azucena | 123–152 | 44.73% |
| Claymxre vs Yoshimitsu | 138–128–1 | 51.88% |
| Claymxre vs Paul | 140–126 | 52.63% |
| Claymxre vs Asuka | 122–132 | 48.03% |
| Claymxre vs Heihachi | 118–129 | 47.77% |
| Claymxre vs Lee | 112–127 | 46.86% |
| Claymxre vs Victor | 108–126–1 | 46.15% |
| Claymxre vs Xiaoyu | 109–118 | 48.02% |
| Claymxre vs Nina | 103–105 | 49.52% |
| Claymxre vs Feng | 89–109 | 44.95% |
| Claymxre vs Lidia | 85–105 | 44.74% |
| Claymxre vs Raven | 80–103 | 43.72% |
| Claymxre vs Devil Jin | 80–90 | 47.06% |
| Claymxre vs Leo | 76–79 | 49.03% |
| Claymxre vs Leroy | 82–70 | 53.95% |
| Claymxre vs Jack-8 | 71–79 | 47.33% |
| Claymxre vs Alisa | 43–82 | 34.40% |
| Claymxre vs Anna | 70–52 | 57.38% |
| Claymxre vs Clive | 44–53 | 45.36% |
| Claymxre vs Claudio | 56–33 | 62.92% |
| Claymxre vs Armor King | 45–41 | 52.33% |
| Claymxre vs Miary Zo | 39–45 | 46.43% |
| Claymxre vs Kuma | 32–50 | 39.02% |
| Claymxre vs Zafina | 29–50 | 36.71% |
| Claymxre vs Shaheen | 29–42 | 40.85% |
| Claymxre vs Fahkumram | 34–23 | 59.65% |
| Claymxre vs Panda | 6–19 | 24.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.