| apheliosking vs Kazuya | 84–116 | 42.00% |
| apheliosking vs King | 59–70 | 45.74% |
| apheliosking vs Reina | 63–62 | 50.40% |
| apheliosking vs Heihachi | 57–64 | 47.11% |
| apheliosking vs Paul | 40–67 | 37.38% |
| apheliosking vs Jin | 42–59 | 41.58% |
| apheliosking vs Dragunov | 31–65 | 32.29% |
| apheliosking vs Hwoarang | 33–54 | 37.93% |
| apheliosking vs Bryan | 23–57 | 28.75% |
| apheliosking vs Asuka | 28–47 | 37.33% |
| apheliosking vs Victor | 38–37 | 50.67% |
| apheliosking vs Law | 30–42 | 41.67% |
| apheliosking vs Steve | 30–38 | 44.12% |
| apheliosking vs Yoshimitsu | 19–47 | 28.79% |
| apheliosking vs Clive | 22–39 | 36.07% |
| apheliosking vs Lee | 19–39 | 32.76% |
| apheliosking vs Jun | 24–25 | 48.98% |
| apheliosking vs Devil Jin | 24–24 | 50.00% |
| apheliosking vs Lili | 15–26 | 36.59% |
| apheliosking vs Alisa | 16–21 | 43.24% |
| apheliosking vs Azucena | 15–21 | 41.67% |
| apheliosking vs Lidia | 16–19 | 45.71% |
| apheliosking vs Feng | 6–28 | 17.65% |
| apheliosking vs Claudio | 13–20 | 39.39% |
| apheliosking vs Xiaoyu | 10–22 | 31.25% |
| apheliosking vs Lars | 13–19 | 40.62% |
| apheliosking vs Nina | 5–21 | 19.23% |
| apheliosking vs Kuma | 7–19 | 26.92% |
| apheliosking vs Leroy | 5–20 | 20.00% |
| apheliosking vs Shaheen | 9–14 | 39.13% |
| apheliosking vs Jack-8 | 6–14 | 30.00% |
| apheliosking vs Leo | 6–13 | 31.58% |
| apheliosking vs Anna | 4–11 | 26.67% |
| apheliosking vs Eddy | 4–10 | 28.57% |
| apheliosking vs Zafina | 0–9 | 0.00% |
| apheliosking vs Raven | 2–7 | 22.22% |
| apheliosking vs Panda | 2–6 | 25.00% |
| apheliosking vs Fahkumram | 0–8 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.