| HolyHandGrenade vs King | 44–21 | 67.69% |
| HolyHandGrenade vs Kazuya | 38–22 | 63.33% |
| HolyHandGrenade vs Jin | 37–22 | 62.71% |
| HolyHandGrenade vs Bryan | 25–24 | 51.02% |
| HolyHandGrenade vs Reina | 31–14 | 68.89% |
| HolyHandGrenade vs Dragunov | 20–19 | 51.28% |
| HolyHandGrenade vs Law | 16–13 | 55.17% |
| HolyHandGrenade vs Lee | 17–11 | 60.71% |
| HolyHandGrenade vs Azucena | 12–14 | 46.15% |
| HolyHandGrenade vs Paul | 13–12 | 52.00% |
| HolyHandGrenade vs Eddy | 15–10 | 60.00% |
| HolyHandGrenade vs Steve | 14–10 | 58.33% |
| HolyHandGrenade vs Xiaoyu | 12–11 | 52.17% |
| HolyHandGrenade vs Lili | 10–11 | 47.62% |
| HolyHandGrenade vs Hwoarang | 13–6 | 68.42% |
| HolyHandGrenade vs Lars | 10–9 | 52.63% |
| HolyHandGrenade vs Yoshimitsu | 12–6 | 66.67% |
| HolyHandGrenade vs Jun | 10–8 | 55.56% |
| HolyHandGrenade vs Victor | 11–7 | 61.11% |
| HolyHandGrenade vs Alisa | 11–5 | 68.75% |
| HolyHandGrenade vs Nina | 9–5 | 64.29% |
| HolyHandGrenade vs Heihachi | 9–4 | 69.23% |
| HolyHandGrenade vs Leo | 3–9 | 25.00% |
| HolyHandGrenade vs Jack-8 | 6–4 | 60.00% |
| HolyHandGrenade vs Devil Jin | 6–4 | 60.00% |
| HolyHandGrenade vs Feng | 8–2 | 80.00% |
| HolyHandGrenade vs Asuka | 5–4 | 55.56% |
| HolyHandGrenade vs Claudio | 3–5 | 37.50% |
| HolyHandGrenade vs Raven | 5–3 | 62.50% |
| HolyHandGrenade vs Zafina | 1–6 | 14.29% |
| HolyHandGrenade vs Shaheen | 2–4 | 33.33% |
| HolyHandGrenade vs Leroy | 6–0 | 100.00% |
| HolyHandGrenade vs Lidia | 3–2 | 60.00% |
| HolyHandGrenade vs Clive | 2–3 | 40.00% |
| HolyHandGrenade vs Kuma | 0–4 | 0.00% |
| HolyHandGrenade vs Fahkumram | 1–2 | 33.33% |
| HolyHandGrenade vs Anna | 0–2 | 0.00% |
| HolyHandGrenade vs Panda | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.