| BND/ ACE711 vs Jin | 78–83 | 48.45% |
| BND/ ACE711 vs Kazuya | 83–51 | 61.94% |
| BND/ ACE711 vs King | 70–58 | 54.69% |
| BND/ ACE711 vs Dragunov | 40–42 | 48.78% |
| BND/ ACE711 vs Law | 33–36 | 47.83% |
| BND/ ACE711 vs Hwoarang | 43–26 | 62.32% |
| BND/ ACE711 vs Bryan | 34–32 | 51.52% |
| BND/ ACE711 vs Reina | 30–34 | 46.88% |
| BND/ ACE711 vs Lars | 30–26 | 53.57% |
| BND/ ACE711 vs Paul | 24–31 | 43.64% |
| BND/ ACE711 vs Devil Jin | 28–27 | 50.91% |
| BND/ ACE711 vs Steve | 30–22 | 57.69% |
| BND/ ACE711 vs Lee | 28–22 | 56.00% |
| BND/ ACE711 vs Lidia | 27–23 | 54.00% |
| BND/ ACE711 vs Jun | 28–19 | 59.57% |
| BND/ ACE711 vs Feng | 14–29 | 32.56% |
| BND/ ACE711 vs Heihachi | 21–22 | 48.84% |
| BND/ ACE711 vs Lili | 21–15 | 58.33% |
| BND/ ACE711 vs Victor | 9–27 | 25.00% |
| BND/ ACE711 vs Yoshimitsu | 9–22 | 29.03% |
| BND/ ACE711 vs Asuka | 14–15 | 48.28% |
| BND/ ACE711 vs Clive | 17–12 | 58.62% |
| BND/ ACE711 vs Nina | 10–16 | 38.46% |
| BND/ ACE711 vs Eddy | 18–7 | 72.00% |
| BND/ ACE711 vs Jack-8 | 10–14 | 41.67% |
| BND/ ACE711 vs Alisa | 7–17 | 29.17% |
| BND/ ACE711 vs Azucena | 10–12 | 45.45% |
| BND/ ACE711 vs Raven | 6–13 | 31.58% |
| BND/ ACE711 vs Leo | 9–7 | 56.25% |
| BND/ ACE711 vs Leroy | 9–5 | 64.29% |
| BND/ ACE711 vs Zafina | 4–9 | 30.77% |
| BND/ ACE711 vs Xiaoyu | 7–5 | 58.33% |
| BND/ ACE711 vs Armor King | 6–6 | 50.00% |
| BND/ ACE711 vs Claudio | 5–6 | 45.45% |
| BND/ ACE711 vs Anna | 1–5 | 16.67% |
| BND/ ACE711 vs Shaheen | 2–3 | 40.00% |
| BND/ ACE711 vs Kuma | 4–1 | 80.00% |
| BND/ ACE711 vs Fahkumram | 4–1 | 80.00% |
| BND/ ACE711 vs Panda | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.