| Funnyjoey360 vs King | 23–15 | 60.53% |
| Funnyjoey360 vs Steve | 22–14 | 61.11% |
| Funnyjoey360 vs Law | 8–17 | 32.00% |
| Funnyjoey360 vs Lili | 10–13 | 43.48% |
| Funnyjoey360 vs Lars | 11–12 | 47.83% |
| Funnyjoey360 vs Jin | 8–10 | 44.44% |
| Funnyjoey360 vs Fahkumram | 10–8 | 55.56% |
| Funnyjoey360 vs Reina | 8–8 | 50.00% |
| Funnyjoey360 vs Bryan | 10–5 | 66.67% |
| Funnyjoey360 vs Armor King | 13–2 | 86.67% |
| Funnyjoey360 vs Kuma | 8–6 | 57.14% |
| Funnyjoey360 vs Clive | 10–4 | 71.43% |
| Funnyjoey360 vs Heihachi | 5–7 | 41.67% |
| Funnyjoey360 vs Zafina | 3–8 | 27.27% |
| Funnyjoey360 vs Jun | 6–4 | 60.00% |
| Funnyjoey360 vs Azucena | 6–4 | 60.00% |
| Funnyjoey360 vs Xiaoyu | 3–6 | 33.33% |
| Funnyjoey360 vs Kazuya | 5–4 | 55.56% |
| Funnyjoey360 vs Raven | 4–5 | 44.44% |
| Funnyjoey360 vs Lidia | 3–6 | 33.33% |
| Funnyjoey360 vs Paul | 2–6 | 25.00% |
| Funnyjoey360 vs Dragunov | 7–1 | 87.50% |
| Funnyjoey360 vs Lee | 2–6 | 25.00% |
| Funnyjoey360 vs Anna | 3–5 | 37.50% |
| Funnyjoey360 vs Hwoarang | 3–3 | 50.00% |
| Funnyjoey360 vs Devil Jin | 3–3 | 50.00% |
| Funnyjoey360 vs Victor | 4–2 | 66.67% |
| Funnyjoey360 vs Eddy | 1–5 | 16.67% |
| Funnyjoey360 vs Yoshimitsu | 2–2 | 50.00% |
| Funnyjoey360 vs Asuka | 4–0 | 100.00% |
| Funnyjoey360 vs Leo | 0–4 | 0.00% |
| Funnyjoey360 vs Alisa | 2–2 | 50.00% |
| Funnyjoey360 vs Claudio | 4–0 | 100.00% |
| Funnyjoey360 vs Leroy | 2–2 | 50.00% |
| Funnyjoey360 vs Miary Zo | 3–0 | 100.00% |
| Funnyjoey360 vs Feng | 2–0 | 100.00% |
| Funnyjoey360 vs Nina | 0–2 | 0.00% |
| Funnyjoey360 vs Panda | 0–2 | 0.00% |
| Funnyjoey360 vs Jack-8 | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.