| Gung Sincan vs Steve | 96–71 | 57.49% |
| Gung Sincan vs Armor King | 55–106 | 34.16% |
| Gung Sincan vs Jin | 60–71 | 45.80% |
| Gung Sincan vs Kazuya | 48–57 | 45.71% |
| Gung Sincan vs King | 36–51 | 41.38% |
| Gung Sincan vs Bryan | 36–45 | 44.44% |
| Gung Sincan vs Dragunov | 34–46 | 42.50% |
| Gung Sincan vs Law | 38–32 | 54.29% |
| Gung Sincan vs Yoshimitsu | 37–29 | 56.06% |
| Gung Sincan vs Jun | 25–28 | 47.17% |
| Gung Sincan vs Reina | 26–24 | 52.00% |
| Gung Sincan vs Hwoarang | 22–23 | 48.89% |
| Gung Sincan vs Heihachi | 20–25 | 44.44% |
| Gung Sincan vs Lili | 20–21 | 48.78% |
| Gung Sincan vs Claudio | 15–21 | 41.67% |
| Gung Sincan vs Victor | 17–19 | 47.22% |
| Gung Sincan vs Azucena | 21–14 | 60.00% |
| Gung Sincan vs Paul | 8–25 | 24.24% |
| Gung Sincan vs Lars | 12–21 | 36.36% |
| Gung Sincan vs Clive | 17–15 | 53.12% |
| Gung Sincan vs Fahkumram | 17–15 | 53.12% |
| Gung Sincan vs Lidia | 20–11 | 64.52% |
| Gung Sincan vs Xiaoyu | 12–16 | 42.86% |
| Gung Sincan vs Leo | 14–14 | 50.00% |
| Gung Sincan vs Lee | 6–22 | 21.43% |
| Gung Sincan vs Feng | 8–16 | 33.33% |
| Gung Sincan vs Devil Jin | 8–15 | 34.78% |
| Gung Sincan vs Asuka | 9–13 | 40.91% |
| Gung Sincan vs Alisa | 8–14 | 36.36% |
| Gung Sincan vs Eddy | 9–13 | 40.91% |
| Gung Sincan vs Nina | 10–11 | 47.62% |
| Gung Sincan vs Leroy | 5–11 | 31.25% |
| Gung Sincan vs Anna | 5–10 | 33.33% |
| Gung Sincan vs Shaheen | 5–8 | 38.46% |
| Gung Sincan vs Raven | 3–6 | 33.33% |
| Gung Sincan vs Jack-8 | 2–6 | 25.00% |
| Gung Sincan vs Kuma | 1–4 | 20.00% |
| Gung Sincan vs Panda | 4–1 | 80.00% |
| Gung Sincan vs Zafina | 3–2 | 60.00% |
| Gung Sincan vs Miary Zo | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.