| R1chbone vs King | 199–208 | 48.89% |
| R1chbone vs Jin | 179–203 | 46.86% |
| R1chbone vs Hwoarang | 193–183 | 51.33% |
| R1chbone vs Law | 185–180 | 50.68% |
| R1chbone vs Bryan | 184–172 | 51.69% |
| R1chbone vs Kazuya | 194–158 | 55.11% |
| R1chbone vs Reina | 182–160 | 53.22% |
| R1chbone vs Yoshimitsu | 136–160 | 45.95% |
| R1chbone vs Dragunov | 150–134 | 52.82% |
| R1chbone vs Steve | 129–151 | 46.07% |
| R1chbone vs Paul | 156–102 | 60.47% |
| R1chbone vs Lee | 132–105 | 55.70% |
| R1chbone vs Lars | 103–129 | 44.40% |
| R1chbone vs Jun | 134–92 | 59.29% |
| R1chbone vs Asuka | 114–96 | 54.29% |
| R1chbone vs Eddy | 92–108 | 46.00% |
| R1chbone vs Azucena | 103–94 | 52.28% |
| R1chbone vs Xiaoyu | 108–88 | 55.10% |
| R1chbone vs Lili | 78–112 | 41.05% |
| R1chbone vs Nina | 90–89 | 50.28% |
| R1chbone vs Raven | 79–88 | 47.31% |
| R1chbone vs Devil Jin | 69–87 | 44.23% |
| R1chbone vs Victor | 78–75 | 50.98% |
| R1chbone vs Heihachi | 72–73 | 49.66% |
| R1chbone vs Feng | 74–69 | 51.75% |
| R1chbone vs Leo | 62–67 | 48.06% |
| R1chbone vs Lidia | 65–62 | 51.18% |
| R1chbone vs Claudio | 42–77 | 35.29% |
| R1chbone vs Alisa | 52–61 | 46.02% |
| R1chbone vs Leroy | 64–49 | 56.64% |
| R1chbone vs Jack-8 | 45–58 | 43.69% |
| R1chbone vs Zafina | 53–34 | 60.92% |
| R1chbone vs Shaheen | 39–47 | 45.35% |
| R1chbone vs Kuma | 35–46 | 43.21% |
| R1chbone vs Clive | 37–44 | 45.68% |
| R1chbone vs Armor King | 26–30 | 46.43% |
| R1chbone vs Fahkumram | 29–25 | 53.70% |
| R1chbone vs Anna | 29–23 | 55.77% |
| R1chbone vs Panda | 18–17 | 51.43% |
| R1chbone vs Miary Zo | 11–8 | 57.89% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.