| Quentours vs Kazuya | 355–326 | 52.13% |
| Quentours vs Jin | 255–296 | 46.28% |
| Quentours vs King | 219–314 | 41.09% |
| Quentours vs Hwoarang | 290–239 | 54.82% |
| Quentours vs Bryan | 174–220 | 44.16% |
| Quentours vs Reina | 222–166–1 | 57.22% |
| Quentours vs Yoshimitsu | 183–178 | 50.69% |
| Quentours vs Law | 170–183 | 48.16% |
| Quentours vs Steve | 178–169–1 | 51.30% |
| Quentours vs Dragunov | 160–185 | 46.38% |
| Quentours vs Paul | 153–191 | 44.48% |
| Quentours vs Lili | 166–165 | 50.15% |
| Quentours vs Devil Jin | 97–154 | 38.65% |
| Quentours vs Lee | 116–119 | 49.36% |
| Quentours vs Jun | 105–129 | 44.87% |
| Quentours vs Xiaoyu | 87–122 | 41.63% |
| Quentours vs Nina | 95–101 | 48.47% |
| Quentours vs Lars | 74–111 | 40.00% |
| Quentours vs Heihachi | 75–109 | 40.76% |
| Quentours vs Azucena | 103–80 | 56.28% |
| Quentours vs Asuka | 85–96 | 46.96% |
| Quentours vs Eddy | 94–87 | 51.93% |
| Quentours vs Alisa | 87–74 | 54.04% |
| Quentours vs Victor | 62–98 | 38.75% |
| Quentours vs Feng | 72–77 | 48.32% |
| Quentours vs Raven | 55–81 | 40.44% |
| Quentours vs Leroy | 55–57 | 49.11% |
| Quentours vs Claudio | 54–56 | 49.09% |
| Quentours vs Jack-8 | 42–62 | 40.38% |
| Quentours vs Leo | 45–56 | 44.55% |
| Quentours vs Lidia | 45–48 | 48.39% |
| Quentours vs Zafina | 20–56 | 26.32% |
| Quentours vs Clive | 27–40 | 40.30% |
| Quentours vs Kuma | 19–46 | 29.23% |
| Quentours vs Anna | 29–30 | 49.15% |
| Quentours vs Shaheen | 32–19 | 62.75% |
| Quentours vs Fahkumram | 23–28 | 45.10% |
| Quentours vs Armor King | 7–16 | 30.43% |
| Quentours vs Panda | 4–16 | 20.00% |
| Quentours vs Miary Zo | 1–3 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.