| Rashimaru vs Bryan | 340–463 | 42.34% |
| Rashimaru vs Dragunov | 360–357–1 | 50.21% |
| Rashimaru vs Hwoarang | 329–356 | 48.03% |
| Rashimaru vs Kazuya | 338–338 | 50.00% |
| Rashimaru vs Steve | 311–311 | 50.00% |
| Rashimaru vs Asuka | 346–257 | 57.38% |
| Rashimaru vs Paul | 289–296 | 49.40% |
| Rashimaru vs King | 250–274 | 47.71% |
| Rashimaru vs Yoshimitsu | 261–250 | 51.08% |
| Rashimaru vs Xiaoyu | 246–247 | 49.90% |
| Rashimaru vs Jin | 256–229 | 52.78% |
| Rashimaru vs Feng | 250–230 | 52.08% |
| Rashimaru vs Heihachi | 230–231 | 49.89% |
| Rashimaru vs Alisa | 233–221 | 51.32% |
| Rashimaru vs Reina | 272–182 | 59.91% |
| Rashimaru vs Lili | 236–189 | 55.53% |
| Rashimaru vs Jack-8 | 194–227 | 46.08% |
| Rashimaru vs Lars | 227–188 | 54.70% |
| Rashimaru vs Victor | 215–196 | 52.31% |
| Rashimaru vs Lidia | 203–192 | 51.39% |
| Rashimaru vs Law | 169–204 | 45.31% |
| Rashimaru vs Claudio | 185–185 | 50.00% |
| Rashimaru vs Lee | 175–189 | 48.08% |
| Rashimaru vs Nina | 190–160–1 | 54.29% |
| Rashimaru vs Azucena | 173–166 | 51.03% |
| Rashimaru vs Devil Jin | 174–156 | 52.73% |
| Rashimaru vs Zafina | 144–178 | 44.72% |
| Rashimaru vs Shaheen | 158–154 | 50.64% |
| Rashimaru vs Leroy | 133–164 | 44.78% |
| Rashimaru vs Jun | 164–112 | 59.42% |
| Rashimaru vs Leo | 134–140 | 48.91% |
| Rashimaru vs Eddy | 160–109 | 59.48% |
| Rashimaru vs Raven | 109–143 | 43.25% |
| Rashimaru vs Clive | 108–83 | 56.54% |
| Rashimaru vs Kuma | 87–88 | 49.71% |
| Rashimaru vs Fahkumram | 71–93 | 43.29% |
| Rashimaru vs Anna | 83–69 | 54.61% |
| Rashimaru vs Armor King | 38–110 | 25.68% |
| Rashimaru vs Miary Zo | 60–49 | 55.05% |
| Rashimaru vs Panda | 44–44 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.