| JayG95 vs Reina | 2–2 | 50.00% |
| JayG95 vs Victor | 2–2 | 50.00% |
| JayG95 vs King | 1–2 | 33.33% |
| JayG95 vs Hwoarang | 2–1 | 66.67% |
| JayG95 vs Asuka | 0–3 | 0.00% |
| JayG95 vs Lee | 3–0 | 100.00% |
| JayG95 vs Kazuya | 1–1 | 50.00% |
| JayG95 vs Alisa | 1–1 | 50.00% |
| JayG95 vs Azucena | 1–1 | 50.00% |
| JayG95 vs Eddy | 1–1 | 50.00% |
| JayG95 vs Law | 0–1 | 0.00% |
| JayG95 vs Yoshimitsu | 1–0 | 100.00% |
| JayG95 vs Xiaoyu | 1–0 | 100.00% |
| JayG95 vs Steve | 1–0 | 100.00% |
| JayG95 vs Dragunov | 1–0 | 100.00% |
| JayG95 vs Leo | 1–0 | 100.00% |
| JayG95 vs Lars | 1–0 | 100.00% |
| JayG95 vs Shaheen | 1–0 | 100.00% |
| JayG95 vs Kuma | 0–1 | 0.00% |
| JayG95 vs Jun | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.