| bustelo papi vs King | 40–37 | 51.95% |
| bustelo papi vs Jin | 41–28 | 59.42% |
| bustelo papi vs Bryan | 31–36 | 46.27% |
| bustelo papi vs Eddy | 25–33 | 43.10% |
| bustelo papi vs Reina | 31–24 | 56.36% |
| bustelo papi vs Kazuya | 32–22 | 59.26% |
| bustelo papi vs Law | 25–22 | 53.19% |
| bustelo papi vs Dragunov | 19–27 | 41.30% |
| bustelo papi vs Hwoarang | 14–30 | 31.82% |
| bustelo papi vs Steve | 28–15 | 65.12% |
| bustelo papi vs Paul | 18–21 | 46.15% |
| bustelo papi vs Lili | 21–14 | 60.00% |
| bustelo papi vs Yoshimitsu | 21–12 | 63.64% |
| bustelo papi vs Jun | 20–13 | 60.61% |
| bustelo papi vs Feng | 12–20 | 37.50% |
| bustelo papi vs Lars | 16–14 | 53.33% |
| bustelo papi vs Azucena | 19–11 | 63.33% |
| bustelo papi vs Lee | 16–13 | 55.17% |
| bustelo papi vs Asuka | 13–14 | 48.15% |
| bustelo papi vs Alisa | 13–13 | 50.00% |
| bustelo papi vs Xiaoyu | 16–7 | 69.57% |
| bustelo papi vs Nina | 10–11 | 47.62% |
| bustelo papi vs Leroy | 8–13 | 38.10% |
| bustelo papi vs Heihachi | 12–6 | 66.67% |
| bustelo papi vs Leo | 10–7 | 58.82% |
| bustelo papi vs Clive | 7–10 | 41.18% |
| bustelo papi vs Raven | 9–6 | 60.00% |
| bustelo papi vs Kuma | 8–4 | 66.67% |
| bustelo papi vs Victor | 6–6 | 50.00% |
| bustelo papi vs Zafina | 7–3 | 70.00% |
| bustelo papi vs Devil Jin | 7–2 | 77.78% |
| bustelo papi vs Anna | 6–3 | 66.67% |
| bustelo papi vs Jack-8 | 3–5 | 37.50% |
| bustelo papi vs Shaheen | 4–1 | 80.00% |
| bustelo papi vs Armor King | 4–1 | 80.00% |
| bustelo papi vs Claudio | 1–3 | 25.00% |
| bustelo papi vs Lidia | 2–2 | 50.00% |
| bustelo papi vs Panda | 1–2 | 33.33% |
| bustelo papi vs Fahkumram | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.