Name history
| KEISUKE 꿈나무 | |
| KSKDT | |
| 케이스케 꿈나무 | |
| MISEKMA | |
| Jomishima | |
| MishimaZaibatsu | |
| MISEKGA | |
| GURUME | |
| 고독한미셐가 |
| KEISUKE 꿈나무 vs Asuka | 45–8 | 84.91% |
| KEISUKE 꿈나무 vs Hwoarang | 43–7 | 86.00% |
| KEISUKE 꿈나무 vs Jin | 34–10 | 77.27% |
| KEISUKE 꿈나무 vs Bryan | 28–16 | 63.64% |
| KEISUKE 꿈나무 vs Reina | 26–13 | 66.67% |
| KEISUKE 꿈나무 vs Kazuya | 25–8 | 75.76% |
| KEISUKE 꿈나무 vs Heihachi | 24–9 | 72.73% |
| KEISUKE 꿈나무 vs King | 19–12 | 61.29% |
| KEISUKE 꿈나무 vs Lili | 21–7 | 75.00% |
| KEISUKE 꿈나무 vs Paul | 20–7 | 74.07% |
| KEISUKE 꿈나무 vs Law | 16–11 | 59.26% |
| KEISUKE 꿈나무 vs Jun | 20–7 | 74.07% |
| KEISUKE 꿈나무 vs Devil Jin | 19–6 | 76.00% |
| KEISUKE 꿈나무 vs Nina | 19–6 | 76.00% |
| KEISUKE 꿈나무 vs Lee | 15–10 | 60.00% |
| KEISUKE 꿈나무 vs Steve | 17–7 | 70.83% |
| KEISUKE 꿈나무 vs Jack-8 | 11–7 | 61.11% |
| KEISUKE 꿈나무 vs Feng | 12–5 | 70.59% |
| KEISUKE 꿈나무 vs Victor | 7–10 | 41.18% |
| KEISUKE 꿈나무 vs Yoshimitsu | 10–6 | 62.50% |
| KEISUKE 꿈나무 vs Dragunov | 10–6 | 62.50% |
| KEISUKE 꿈나무 vs Leo | 14–1 | 93.33% |
| KEISUKE 꿈나무 vs Lars | 7–7 | 50.00% |
| KEISUKE 꿈나무 vs Azucena | 9–5 | 64.29% |
| KEISUKE 꿈나무 vs Alisa | 6–7 | 46.15% |
| KEISUKE 꿈나무 vs Xiaoyu | 7–3 | 70.00% |
| KEISUKE 꿈나무 vs Kuma | 4–6 | 40.00% |
| KEISUKE 꿈나무 vs Leroy | 6–3 | 66.67% |
| KEISUKE 꿈나무 vs Raven | 7–2 | 77.78% |
| KEISUKE 꿈나무 vs Claudio | 3–5 | 37.50% |
| KEISUKE 꿈나무 vs Shaheen | 5–3 | 62.50% |
| KEISUKE 꿈나무 vs Eddy | 3–2 | 60.00% |
| KEISUKE 꿈나무 vs Lidia | 5–0 | 100.00% |
| KEISUKE 꿈나무 vs Zafina | 2–1 | 66.67% |
| KEISUKE 꿈나무 vs Panda | 1–1 | 50.00% |
| KEISUKE 꿈나무 vs Fahkumram | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.