| Danirock97 vs King | 282–269 | 51.18% |
| Danirock97 vs Jin | 260–242 | 51.79% |
| Danirock97 vs Hwoarang | 210–217 | 49.18% |
| Danirock97 vs Lee | 202–209 | 49.15% |
| Danirock97 vs Yoshimitsu | 215–188 | 53.35% |
| Danirock97 vs Paul | 174–191 | 47.67% |
| Danirock97 vs Bryan | 159–197 | 44.66% |
| Danirock97 vs Kazuya | 170–176 | 49.13% |
| Danirock97 vs Lili | 196–123 | 61.44% |
| Danirock97 vs Nina | 203–99 | 67.22% |
| Danirock97 vs Steve | 141–153 | 47.96% |
| Danirock97 vs Asuka | 141–148 | 48.79% |
| Danirock97 vs Law | 151–130 | 53.74% |
| Danirock97 vs Reina | 142–132 | 51.82% |
| Danirock97 vs Jun | 148–122 | 54.81% |
| Danirock97 vs Eddy | 142–125 | 53.18% |
| Danirock97 vs Dragunov | 119–146–1 | 44.91% |
| Danirock97 vs Kuma | 180–84 | 68.18% |
| Danirock97 vs Devil Jin | 129–128 | 50.19% |
| Danirock97 vs Heihachi | 115–142 | 44.75% |
| Danirock97 vs Xiaoyu | 160–80 | 66.67% |
| Danirock97 vs Feng | 115–121 | 48.73% |
| Danirock97 vs Clive | 114–116 | 49.57% |
| Danirock97 vs Lars | 128–98 | 56.64% |
| Danirock97 vs Leo | 129–96 | 57.33% |
| Danirock97 vs Azucena | 122–101–1 | 54.71% |
| Danirock97 vs Raven | 104–95 | 52.26% |
| Danirock97 vs Victor | 93–102 | 47.69% |
| Danirock97 vs Alisa | 112–70 | 61.54% |
| Danirock97 vs Leroy | 76–91 | 45.51% |
| Danirock97 vs Jack-8 | 86–78 | 52.44% |
| Danirock97 vs Lidia | 67–96 | 41.10% |
| Danirock97 vs Anna | 55–76 | 41.98% |
| Danirock97 vs Claudio | 60–60 | 50.00% |
| Danirock97 vs Armor King | 49–53 | 48.04% |
| Danirock97 vs Zafina | 49–49 | 50.00% |
| Danirock97 vs Panda | 61–32 | 65.59% |
| Danirock97 vs Miary Zo | 26–36 | 41.94% |
| Danirock97 vs Shaheen | 24–35 | 40.68% |
| Danirock97 vs Fahkumram | 22–32 | 40.74% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.