| Tact1calplayz vs Hwoarang | 41–45 | 47.67% |
| Tact1calplayz vs Kazuya | 31–50 | 38.27% |
| Tact1calplayz vs Jin | 33–39 | 45.83% |
| Tact1calplayz vs King | 31–29 | 51.67% |
| Tact1calplayz vs Law | 18–30 | 37.50% |
| Tact1calplayz vs Dragunov | 19–21 | 47.50% |
| Tact1calplayz vs Jun | 15–25 | 37.50% |
| Tact1calplayz vs Reina | 21–19 | 52.50% |
| Tact1calplayz vs Bryan | 9–28 | 24.32% |
| Tact1calplayz vs Lars | 19–16 | 54.29% |
| Tact1calplayz vs Eddy | 13–21 | 38.24% |
| Tact1calplayz vs Paul | 14–18 | 43.75% |
| Tact1calplayz vs Yoshimitsu | 15–17 | 46.88% |
| Tact1calplayz vs Devil Jin | 17–12 | 58.62% |
| Tact1calplayz vs Azucena | 20–9 | 68.97% |
| Tact1calplayz vs Victor | 17–11 | 60.71% |
| Tact1calplayz vs Lili | 7–19 | 26.92% |
| Tact1calplayz vs Asuka | 11–12 | 47.83% |
| Tact1calplayz vs Steve | 11–11 | 50.00% |
| Tact1calplayz vs Xiaoyu | 5–14 | 26.32% |
| Tact1calplayz vs Nina | 8–10 | 44.44% |
| Tact1calplayz vs Lee | 6–11 | 35.29% |
| Tact1calplayz vs Feng | 7–9 | 43.75% |
| Tact1calplayz vs Leo | 8–7 | 53.33% |
| Tact1calplayz vs Heihachi | 5–9 | 35.71% |
| Tact1calplayz vs Claudio | 5–8 | 38.46% |
| Tact1calplayz vs Leroy | 9–4 | 69.23% |
| Tact1calplayz vs Alisa | 4–8 | 33.33% |
| Tact1calplayz vs Jack-8 | 0–10 | 0.00% |
| Tact1calplayz vs Raven | 3–5 | 37.50% |
| Tact1calplayz vs Kuma | 2–5 | 28.57% |
| Tact1calplayz vs Anna | 4–2 | 66.67% |
| Tact1calplayz vs Shaheen | 2–2 | 50.00% |
| Tact1calplayz vs Zafina | 2–2 | 50.00% |
| Tact1calplayz vs Lidia | 1–3 | 25.00% |
| Tact1calplayz vs Clive | 3–0 | 100.00% |
| Tact1calplayz vs Fahkumram | 0–2 | 0.00% |
| Tact1calplayz vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.