| EverMUA vs King | 132–141 | 48.35% |
| EverMUA vs Kazuya | 129–144 | 47.25% |
| EverMUA vs Jin | 129–100–1 | 56.33% |
| EverMUA vs Hwoarang | 108–111 | 49.32% |
| EverMUA vs Law | 105–112 | 48.39% |
| EverMUA vs Bryan | 99–111 | 47.14% |
| EverMUA vs Steve | 113–78 | 59.16% |
| EverMUA vs Reina | 98–91 | 51.85% |
| EverMUA vs Dragunov | 81–84 | 49.09% |
| EverMUA vs Yoshimitsu | 80–84 | 48.78% |
| EverMUA vs Lili | 79–83 | 48.77% |
| EverMUA vs Paul | 69–85 | 44.81% |
| EverMUA vs Jun | 79–75 | 51.30% |
| EverMUA vs Heihachi | 73–76 | 48.99% |
| EverMUA vs Asuka | 76–72 | 51.35% |
| EverMUA vs Xiaoyu | 78–68 | 53.42% |
| EverMUA vs Lee | 67–75 | 47.18% |
| EverMUA vs Azucena | 70–67 | 51.09% |
| EverMUA vs Feng | 41–74 | 35.65% |
| EverMUA vs Fahkumram | 47–63 | 42.73% |
| EverMUA vs Eddy | 66–41 | 61.68% |
| EverMUA vs Lars | 53–52 | 50.48% |
| EverMUA vs Lidia | 46–58 | 44.23% |
| EverMUA vs Victor | 48–55 | 46.60% |
| EverMUA vs Leo | 48–41 | 53.93% |
| EverMUA vs Anna | 39–50 | 43.82% |
| EverMUA vs Alisa | 44–41 | 51.76% |
| EverMUA vs Nina | 47–34 | 58.02% |
| EverMUA vs Raven | 49–31 | 61.25% |
| EverMUA vs Armor King | 34–45 | 43.04% |
| EverMUA vs Devil Jin | 28–39 | 41.79% |
| EverMUA vs Jack-8 | 35–29 | 54.69% |
| EverMUA vs Claudio | 26–33 | 44.07% |
| EverMUA vs Leroy | 30–28 | 51.72% |
| EverMUA vs Kuma | 21–26 | 44.68% |
| EverMUA vs Clive | 14–29 | 32.56% |
| EverMUA vs Zafina | 21–17 | 55.26% |
| EverMUA vs Shaheen | 16–18 | 47.06% |
| EverMUA vs Miary Zo | 9–12 | 42.86% |
| EverMUA vs Panda | 7–7 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.