| TakashiRonin vs Jin | 55–22 | 71.43% |
| TakashiRonin vs King | 41–28 | 59.42% |
| TakashiRonin vs Armor King | 34–33 | 50.75% |
| TakashiRonin vs Kazuya | 24–35 | 40.68% |
| TakashiRonin vs Clive | 40–16 | 71.43% |
| TakashiRonin vs Steve | 36–16 | 69.23% |
| TakashiRonin vs Reina | 25–24 | 51.02% |
| TakashiRonin vs Heihachi | 33–15 | 68.75% |
| TakashiRonin vs Bryan | 27–20 | 57.45% |
| TakashiRonin vs Hwoarang | 27–12 | 69.23% |
| TakashiRonin vs Yoshimitsu | 16–17 | 48.48% |
| TakashiRonin vs Xiaoyu | 14–18 | 43.75% |
| TakashiRonin vs Devil Jin | 22–10 | 68.75% |
| TakashiRonin vs Lee | 15–17 | 46.88% |
| TakashiRonin vs Lili | 12–18 | 40.00% |
| TakashiRonin vs Eddy | 11–19 | 36.67% |
| TakashiRonin vs Jun | 13–16 | 44.83% |
| TakashiRonin vs Paul | 11–14 | 44.00% |
| TakashiRonin vs Dragunov | 12–13 | 48.00% |
| TakashiRonin vs Azucena | 15–8 | 65.22% |
| TakashiRonin vs Law | 11–11 | 50.00% |
| TakashiRonin vs Asuka | 15–7 | 68.18% |
| TakashiRonin vs Leroy | 15–7 | 68.18% |
| TakashiRonin vs Jack-8 | 8–11 | 42.11% |
| TakashiRonin vs Lars | 5–14 | 26.32% |
| TakashiRonin vs Nina | 8–11 | 42.11% |
| TakashiRonin vs Victor | 12–2 | 85.71% |
| TakashiRonin vs Lidia | 9–5 | 64.29% |
| TakashiRonin vs Feng | 7–6 | 53.85% |
| TakashiRonin vs Raven | 6–7 | 46.15% |
| TakashiRonin vs Leo | 8–4 | 66.67% |
| TakashiRonin vs Anna | 5–7 | 41.67% |
| TakashiRonin vs Fahkumram | 5–6 | 45.45% |
| TakashiRonin vs Miary Zo | 4–7 | 36.36% |
| TakashiRonin vs Panda | 4–6 | 40.00% |
| TakashiRonin vs Alisa | 5–3 | 62.50% |
| TakashiRonin vs Claudio | 4–4 | 50.00% |
| TakashiRonin vs Kuma | 2–4 | 33.33% |
| TakashiRonin vs Shaheen | 4–1 | 80.00% |
| TakashiRonin vs Zafina | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.