| Moproblems vs Kazuya | 404–527 | 43.39% |
| Moproblems vs Jin | 376–371–1 | 50.33% |
| Moproblems vs Bryan | 345–294 | 53.99% |
| Moproblems vs King | 262–305 | 46.21% |
| Moproblems vs Clive | 250–269 | 48.17% |
| Moproblems vs Law | 257–245 | 51.20% |
| Moproblems vs Hwoarang | 263–236 | 52.71% |
| Moproblems vs Dragunov | 219–247 | 47.00% |
| Moproblems vs Paul | 201–244 | 45.17% |
| Moproblems vs Steve | 220–174–1 | 55.84% |
| Moproblems vs Yoshimitsu | 200–189 | 51.41% |
| Moproblems vs Lee | 182–203 | 47.27% |
| Moproblems vs Heihachi | 199–180 | 52.51% |
| Moproblems vs Devil Jin | 164–208 | 44.09% |
| Moproblems vs Reina | 175–193 | 47.55% |
| Moproblems vs Lili | 173–156 | 52.58% |
| Moproblems vs Fahkumram | 140–148 | 48.61% |
| Moproblems vs Asuka | 115–146 | 44.06% |
| Moproblems vs Azucena | 117–137 | 46.06% |
| Moproblems vs Armor King | 95–147 | 39.26% |
| Moproblems vs Feng | 107–108 | 49.77% |
| Moproblems vs Miary Zo | 121–88 | 57.89% |
| Moproblems vs Jun | 88–120 | 42.31% |
| Moproblems vs Xiaoyu | 98–105 | 48.28% |
| Moproblems vs Lars | 97–106 | 47.78% |
| Moproblems vs Victor | 98–100 | 49.49% |
| Moproblems vs Eddy | 94–93 | 50.27% |
| Moproblems vs Nina | 85–101 | 45.70% |
| Moproblems vs Alisa | 85–88 | 49.13% |
| Moproblems vs Raven | 74–97 | 43.27% |
| Moproblems vs Anna | 81–87 | 48.21% |
| Moproblems vs Leo | 75–92 | 44.91% |
| Moproblems vs Jack-8 | 63–95 | 39.87% |
| Moproblems vs Claudio | 66–90 | 42.31% |
| Moproblems vs Leroy | 65–78 | 45.45% |
| Moproblems vs Kuma | 48–77 | 38.40% |
| Moproblems vs Lidia | 66–53 | 55.46% |
| Moproblems vs Zafina | 46–62 | 42.59% |
| Moproblems vs Shaheen | 47–52 | 47.47% |
| Moproblems vs Panda | 2–12 | 14.29% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.