| 4ELLGUNZ202 vs Kazuya | 39–25 | 60.94% |
| 4ELLGUNZ202 vs Steve | 45–19 | 70.31% |
| 4ELLGUNZ202 vs Reina | 34–27 | 55.74% |
| 4ELLGUNZ202 vs King | 22–27 | 44.90% |
| 4ELLGUNZ202 vs Bryan | 31–17 | 64.58% |
| 4ELLGUNZ202 vs Jin | 23–20 | 53.49% |
| 4ELLGUNZ202 vs Clive | 17–24 | 41.46% |
| 4ELLGUNZ202 vs Law | 17–20 | 45.95% |
| 4ELLGUNZ202 vs Hwoarang | 18–17 | 51.43% |
| 4ELLGUNZ202 vs Paul | 14–20 | 41.18% |
| 4ELLGUNZ202 vs Lee | 19–13 | 59.38% |
| 4ELLGUNZ202 vs Devil Jin | 14–15 | 48.28% |
| 4ELLGUNZ202 vs Victor | 17–11 | 60.71% |
| 4ELLGUNZ202 vs Asuka | 23–4 | 85.19% |
| 4ELLGUNZ202 vs Azucena | 13–12 | 52.00% |
| 4ELLGUNZ202 vs Heihachi | 17–7 | 70.83% |
| 4ELLGUNZ202 vs Dragunov | 10–12 | 45.45% |
| 4ELLGUNZ202 vs Lars | 13–9 | 59.09% |
| 4ELLGUNZ202 vs Nina | 16–6 | 72.73% |
| 4ELLGUNZ202 vs Jun | 14–7 | 66.67% |
| 4ELLGUNZ202 vs Feng | 11–5 | 68.75% |
| 4ELLGUNZ202 vs Lili | 11–5 | 68.75% |
| 4ELLGUNZ202 vs Leo | 12–3 | 80.00% |
| 4ELLGUNZ202 vs Raven | 4–11 | 26.67% |
| 4ELLGUNZ202 vs Leroy | 11–3 | 78.57% |
| 4ELLGUNZ202 vs Xiaoyu | 6–7 | 46.15% |
| 4ELLGUNZ202 vs Claudio | 9–4 | 69.23% |
| 4ELLGUNZ202 vs Eddy | 9–4 | 69.23% |
| 4ELLGUNZ202 vs Miary Zo | 8–4 | 66.67% |
| 4ELLGUNZ202 vs Lidia | 8–3 | 72.73% |
| 4ELLGUNZ202 vs Yoshimitsu | 4–5 | 44.44% |
| 4ELLGUNZ202 vs Jack-8 | 3–6 | 33.33% |
| 4ELLGUNZ202 vs Fahkumram | 3–6 | 33.33% |
| 4ELLGUNZ202 vs Alisa | 2–6 | 25.00% |
| 4ELLGUNZ202 vs Shaheen | 4–3 | 57.14% |
| 4ELLGUNZ202 vs Zafina | 5–2 | 71.43% |
| 4ELLGUNZ202 vs Armor King | 4–3 | 57.14% |
| 4ELLGUNZ202 vs Anna | 2–2 | 50.00% |
| 4ELLGUNZ202 vs Kuma | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.