| son im crineeee vs Heihachi | 0–5 | 0.00% |
| son im crineeee vs King | 4–0 | 100.00% |
| son im crineeee vs Azucena | 2–1 | 66.67% |
| son im crineeee vs Paul | 2–0 | 100.00% |
| son im crineeee vs Leo | 2–0 | 100.00% |
| son im crineeee vs Alisa | 2–0 | 100.00% |
| son im crineeee vs Victor | 2–0 | 100.00% |
| son im crineeee vs Lidia | 2–0 | 100.00% |
| son im crineeee vs Clive | 2–0 | 100.00% |
| son im crineeee vs Anna | 2–0 | 100.00% |
| son im crineeee vs Armor King | 2–0 | 100.00% |
| son im crineeee vs Law | 1–0 | 100.00% |
| son im crineeee vs Yoshimitsu | 1–0 | 100.00% |
| son im crineeee vs Steve | 1–0 | 100.00% |
| son im crineeee vs Lee | 1–0 | 100.00% |
| son im crineeee vs Panda | 1–0 | 100.00% |
| son im crineeee vs Reina | 0–1 | 0.00% |
| son im crineeee vs Raven | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.