| Pieroxicam vs Jin | 85–106 | 44.50% |
| Pieroxicam vs Kazuya | 94–96 | 49.47% |
| Pieroxicam vs Bryan | 55–81 | 40.44% |
| Pieroxicam vs Hwoarang | 48–84 | 36.36% |
| Pieroxicam vs Heihachi | 64–65 | 49.61% |
| Pieroxicam vs King | 64–62 | 50.79% |
| Pieroxicam vs Paul | 45–69 | 39.47% |
| Pieroxicam vs Law | 50–57 | 46.73% |
| Pieroxicam vs Reina | 35–59 | 37.23% |
| Pieroxicam vs Steve | 47–45 | 51.09% |
| Pieroxicam vs Lili | 37–42 | 46.84% |
| Pieroxicam vs Eddy | 44–34 | 56.41% |
| Pieroxicam vs Asuka | 33–40 | 45.21% |
| Pieroxicam vs Azucena | 35–35 | 50.00% |
| Pieroxicam vs Jun | 31–28 | 52.54% |
| Pieroxicam vs Nina | 26–29 | 47.27% |
| Pieroxicam vs Yoshimitsu | 23–30 | 43.40% |
| Pieroxicam vs Devil Jin | 23–29 | 44.23% |
| Pieroxicam vs Dragunov | 25–27 | 48.08% |
| Pieroxicam vs Lidia | 26–20 | 56.52% |
| Pieroxicam vs Xiaoyu | 24–21 | 53.33% |
| Pieroxicam vs Lee | 17–25 | 40.48% |
| Pieroxicam vs Victor | 17–22 | 43.59% |
| Pieroxicam vs Jack-8 | 17–19 | 47.22% |
| Pieroxicam vs Clive | 13–22 | 37.14% |
| Pieroxicam vs Armor King | 16–19 | 45.71% |
| Pieroxicam vs Feng | 15–18 | 45.45% |
| Pieroxicam vs Lars | 14–17 | 45.16% |
| Pieroxicam vs Leroy | 16–13 | 55.17% |
| Pieroxicam vs Claudio | 16–9 | 64.00% |
| Pieroxicam vs Alisa | 13–10 | 56.52% |
| Pieroxicam vs Fahkumram | 16–5 | 76.19% |
| Pieroxicam vs Leo | 9–11 | 45.00% |
| Pieroxicam vs Miary Zo | 4–15 | 21.05% |
| Pieroxicam vs Raven | 9–7 | 56.25% |
| Pieroxicam vs Anna | 10–4 | 71.43% |
| Pieroxicam vs Shaheen | 3–10 | 23.08% |
| Pieroxicam vs Kuma | 4–6 | 40.00% |
| Pieroxicam vs Zafina | 3–4 | 42.86% |
| Pieroxicam vs Panda | 1–3 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.