| Sl33p M0d3 vs Heihachi | 101–71 | 58.72% |
| Sl33p M0d3 vs Kazuya | 77–60 | 56.20% |
| Sl33p M0d3 vs Reina | 63–55 | 53.39% |
| Sl33p M0d3 vs Bryan | 51–56 | 47.66% |
| Sl33p M0d3 vs King | 54–51 | 51.43% |
| Sl33p M0d3 vs Clive | 61–43 | 58.65% |
| Sl33p M0d3 vs Lee | 48–49 | 49.48% |
| Sl33p M0d3 vs Steve | 50–31 | 61.73% |
| Sl33p M0d3 vs Jin | 42–38 | 52.50% |
| Sl33p M0d3 vs Yoshimitsu | 40–35 | 53.33% |
| Sl33p M0d3 vs Dragunov | 37–34 | 52.11% |
| Sl33p M0d3 vs Armor King | 40–28 | 58.82% |
| Sl33p M0d3 vs Paul | 32–28 | 53.33% |
| Sl33p M0d3 vs Jun | 30–30 | 50.00% |
| Sl33p M0d3 vs Azucena | 29–31 | 48.33% |
| Sl33p M0d3 vs Hwoarang | 40–19 | 67.80% |
| Sl33p M0d3 vs Law | 29–25 | 53.70% |
| Sl33p M0d3 vs Miary Zo | 30–22 | 57.69% |
| Sl33p M0d3 vs Devil Jin | 14–29 | 32.56% |
| Sl33p M0d3 vs Victor | 21–21 | 50.00% |
| Sl33p M0d3 vs Lars | 20–21 | 48.78% |
| Sl33p M0d3 vs Jack-8 | 30–10 | 75.00% |
| Sl33p M0d3 vs Asuka | 18–20 | 47.37% |
| Sl33p M0d3 vs Raven | 17–20 | 45.95% |
| Sl33p M0d3 vs Lidia | 20–16 | 55.56% |
| Sl33p M0d3 vs Lili | 15–19 | 44.12% |
| Sl33p M0d3 vs Xiaoyu | 12–21 | 36.36% |
| Sl33p M0d3 vs Leo | 8–22 | 26.67% |
| Sl33p M0d3 vs Eddy | 10–16 | 38.46% |
| Sl33p M0d3 vs Alisa | 11–13 | 45.83% |
| Sl33p M0d3 vs Feng | 15–8 | 65.22% |
| Sl33p M0d3 vs Nina | 12–8 | 60.00% |
| Sl33p M0d3 vs Leroy | 11–9 | 55.00% |
| Sl33p M0d3 vs Claudio | 7–11 | 38.89% |
| Sl33p M0d3 vs Panda | 12–6 | 66.67% |
| Sl33p M0d3 vs Fahkumram | 8–10 | 44.44% |
| Sl33p M0d3 vs Zafina | 7–10 | 41.18% |
| Sl33p M0d3 vs Kuma | 7–9 | 43.75% |
| Sl33p M0d3 vs Shaheen | 9–6 | 60.00% |
| Sl33p M0d3 vs Anna | 5–8 | 38.46% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.