| Red_Snapper vs Armor King | 74–132 | 35.92% |
| Red_Snapper vs Kazuya | 94–96–1 | 49.47% |
| Red_Snapper vs King | 89–76 | 53.94% |
| Red_Snapper vs Reina | 68–88 | 43.59% |
| Red_Snapper vs Steve | 70–83 | 45.75% |
| Red_Snapper vs Jin | 66–68 | 49.25% |
| Red_Snapper vs Dragunov | 47–77 | 37.90% |
| Red_Snapper vs Bryan | 48–74 | 39.34% |
| Red_Snapper vs Heihachi | 47–65 | 41.96% |
| Red_Snapper vs Law | 38–70 | 35.19% |
| Red_Snapper vs Fahkumram | 42–66 | 38.89% |
| Red_Snapper vs Jun | 45–41 | 52.33% |
| Red_Snapper vs Azucena | 28–53 | 34.57% |
| Red_Snapper vs Paul | 41–36 | 53.25% |
| Red_Snapper vs Hwoarang | 32–43 | 42.67% |
| Red_Snapper vs Lili | 30–41–1 | 42.25% |
| Red_Snapper vs Nina | 26–41 | 38.81% |
| Red_Snapper vs Clive | 31–36 | 46.27% |
| Red_Snapper vs Yoshimitsu | 34–29 | 53.97% |
| Red_Snapper vs Asuka | 25–38 | 39.68% |
| Red_Snapper vs Lee | 20–41 | 32.79% |
| Red_Snapper vs Victor | 23–37 | 38.33% |
| Red_Snapper vs Devil Jin | 25–32 | 43.86% |
| Red_Snapper vs Feng | 14–31 | 31.11% |
| Red_Snapper vs Lars | 14–30 | 31.82% |
| Red_Snapper vs Anna | 19–24 | 44.19% |
| Red_Snapper vs Leo | 19–23 | 45.24% |
| Red_Snapper vs Xiaoyu | 17–23 | 42.50% |
| Red_Snapper vs Leroy | 18–22 | 45.00% |
| Red_Snapper vs Lidia | 17–21 | 44.74% |
| Red_Snapper vs Eddy | 14–22 | 38.89% |
| Red_Snapper vs Miary Zo | 15–21 | 41.67% |
| Red_Snapper vs Jack-8 | 14–17 | 45.16% |
| Red_Snapper vs Shaheen | 19–11 | 63.33% |
| Red_Snapper vs Kuma | 10–16 | 38.46% |
| Red_Snapper vs Claudio | 10–13 | 43.48% |
| Red_Snapper vs Alisa | 10–10 | 50.00% |
| Red_Snapper vs Zafina | 7–11 | 38.89% |
| Red_Snapper vs Raven | 6–9 | 40.00% |
| Red_Snapper vs Panda | 5–4 | 55.56% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.