| RetzCracker vs King | 48–59 | 44.86% |
| RetzCracker vs Jin | 34–60 | 36.17% |
| RetzCracker vs Kazuya | 42–48 | 46.67% |
| RetzCracker vs Reina | 42–39 | 51.85% |
| RetzCracker vs Steve | 33–45 | 42.31% |
| RetzCracker vs Bryan | 31–44 | 41.33% |
| RetzCracker vs Law | 19–44 | 30.16% |
| RetzCracker vs Yoshimitsu | 28–34 | 45.16% |
| RetzCracker vs Hwoarang | 21–41 | 33.87% |
| RetzCracker vs Eddy | 23–39 | 37.10% |
| RetzCracker vs Dragunov | 26–35 | 42.62% |
| RetzCracker vs Lars | 25–34 | 42.37% |
| RetzCracker vs Paul | 30–26 | 53.57% |
| RetzCracker vs Azucena | 24–30 | 44.44% |
| RetzCracker vs Asuka | 29–23 | 55.77% |
| RetzCracker vs Heihachi | 18–31 | 36.73% |
| RetzCracker vs Jun | 15–28 | 34.88% |
| RetzCracker vs Lili | 13–29 | 30.95% |
| RetzCracker vs Leroy | 19–19 | 50.00% |
| RetzCracker vs Victor | 16–22 | 42.11% |
| RetzCracker vs Lee | 18–18 | 50.00% |
| RetzCracker vs Nina | 12–22 | 35.29% |
| RetzCracker vs Devil Jin | 10–22 | 31.25% |
| RetzCracker vs Claudio | 10–21 | 32.26% |
| RetzCracker vs Lidia | 15–15 | 50.00% |
| RetzCracker vs Alisa | 9–19 | 32.14% |
| RetzCracker vs Xiaoyu | 9–17 | 34.62% |
| RetzCracker vs Raven | 8–17 | 32.00% |
| RetzCracker vs Clive | 8–16 | 33.33% |
| RetzCracker vs Feng | 7–16 | 30.43% |
| RetzCracker vs Leo | 11–12 | 47.83% |
| RetzCracker vs Jack-8 | 7–12 | 36.84% |
| RetzCracker vs Kuma | 6–9 | 40.00% |
| RetzCracker vs Zafina | 5–9 | 35.71% |
| RetzCracker vs Fahkumram | 9–2 | 81.82% |
| RetzCracker vs Armor King | 2–3 | 40.00% |
| RetzCracker vs Shaheen | 1–3 | 25.00% |
| RetzCracker vs Panda | 2–2 | 50.00% |
| RetzCracker vs Anna | 3–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.