| Mirikash vs Jin | 364–318 | 53.37% |
| Mirikash vs Kazuya | 350–303 | 53.60% |
| Mirikash vs Dragunov | 283–299 | 48.63% |
| Mirikash vs Bryan | 300–241 | 55.45% |
| Mirikash vs Lee | 272–262 | 50.94% |
| Mirikash vs Devil Jin | 264–228 | 53.66% |
| Mirikash vs Hwoarang | 265–217 | 54.98% |
| Mirikash vs King | 277–204 | 57.59% |
| Mirikash vs Yoshimitsu | 250–212 | 54.11% |
| Mirikash vs Reina | 274–177 | 60.75% |
| Mirikash vs Lili | 232–195 | 54.33% |
| Mirikash vs Steve | 213–201 | 51.45% |
| Mirikash vs Law | 205–191 | 51.77% |
| Mirikash vs Heihachi | 190–193 | 49.61% |
| Mirikash vs Paul | 187–188 | 49.87% |
| Mirikash vs Lars | 152–197 | 43.55% |
| Mirikash vs Feng | 147–167 | 46.82% |
| Mirikash vs Nina | 125–170 | 42.37% |
| Mirikash vs Xiaoyu | 123–154 | 44.40% |
| Mirikash vs Victor | 151–120 | 55.72% |
| Mirikash vs Asuka | 122–140 | 46.56% |
| Mirikash vs Alisa | 132–117 | 53.01% |
| Mirikash vs Claudio | 113–125 | 47.48% |
| Mirikash vs Zafina | 111–125 | 47.03% |
| Mirikash vs Azucena | 112–119 | 48.48% |
| Mirikash vs Jun | 133–92 | 59.11% |
| Mirikash vs Leo | 109–115 | 48.66% |
| Mirikash vs Kuma | 115–101 | 53.24% |
| Mirikash vs Eddy | 112–101 | 52.58% |
| Mirikash vs Jack-8 | 111–99 | 52.86% |
| Mirikash vs Raven | 104–93 | 52.79% |
| Mirikash vs Shaheen | 69–105 | 39.66% |
| Mirikash vs Lidia | 75–99 | 43.10% |
| Mirikash vs Clive | 76–84 | 47.50% |
| Mirikash vs Leroy | 66–93 | 41.51% |
| Mirikash vs Fahkumram | 55–55 | 50.00% |
| Mirikash vs Panda | 45–41 | 52.33% |
| Mirikash vs Anna | 37–48 | 43.53% |
| Mirikash vs Armor King | 38–26 | 59.38% |
| Mirikash vs Miary Zo | 9–17 | 34.62% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.