Name history
| Heeyyahhh | |
| GgsBigDawg | |
| THEbanana_split | |
| GoonSlayer | |
| Goblin | |
| DoodleBob420 | |
| SystemOfaDowns | |
| BlackSwordsman | |
| CokeCainShark | |
| ProfessorOmega | |
| LivinLikeLarry6 | |
| OnTheToiletRn | |
| HelpImaBird |
| Heeyyahhh vs King | 27–16 | 62.79% |
| Heeyyahhh vs Hwoarang | 20–12 | 62.50% |
| Heeyyahhh vs Reina | 19–11 | 63.33% |
| Heeyyahhh vs Jin | 15–14 | 51.72% |
| Heeyyahhh vs Bryan | 18–11 | 62.07% |
| Heeyyahhh vs Jun | 14–10 | 58.33% |
| Heeyyahhh vs Victor | 15–7 | 68.18% |
| Heeyyahhh vs Eddy | 11–11 | 50.00% |
| Heeyyahhh vs Feng | 7–12 | 36.84% |
| Heeyyahhh vs Lee | 14–5 | 73.68% |
| Heeyyahhh vs Lili | 9–8 | 52.94% |
| Heeyyahhh vs Law | 11–5 | 68.75% |
| Heeyyahhh vs Kazuya | 10–6 | 62.50% |
| Heeyyahhh vs Paul | 9–4 | 69.23% |
| Heeyyahhh vs Lars | 7–6 | 53.85% |
| Heeyyahhh vs Nina | 8–5 | 61.54% |
| Heeyyahhh vs Heihachi | 6–5 | 54.55% |
| Heeyyahhh vs Yoshimitsu | 6–4 | 60.00% |
| Heeyyahhh vs Jack-8 | 4–6 | 40.00% |
| Heeyyahhh vs Armor King | 5–5 | 50.00% |
| Heeyyahhh vs Xiaoyu | 5–4 | 55.56% |
| Heeyyahhh vs Steve | 5–2 | 71.43% |
| Heeyyahhh vs Alisa | 3–4 | 42.86% |
| Heeyyahhh vs Lidia | 3–4 | 42.86% |
| Heeyyahhh vs Anna | 5–2 | 71.43% |
| Heeyyahhh vs Dragunov | 4–2 | 66.67% |
| Heeyyahhh vs Zafina | 1–5 | 16.67% |
| Heeyyahhh vs Asuka | 3–2 | 60.00% |
| Heeyyahhh vs Devil Jin | 3–2 | 60.00% |
| Heeyyahhh vs Leo | 2–2 | 50.00% |
| Heeyyahhh vs Azucena | 2–2 | 50.00% |
| Heeyyahhh vs Raven | 0–3 | 0.00% |
| Heeyyahhh vs Kuma | 1–1 | 50.00% |
| Heeyyahhh vs Claudio | 0–1 | 0.00% |
| Heeyyahhh vs Leroy | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.