| MandemCT2 vs Kazuya | 139–174 | 44.41% |
| MandemCT2 vs Jin | 102–169 | 37.64% |
| MandemCT2 vs Heihachi | 110–130 | 45.83% |
| MandemCT2 vs King | 76–127 | 37.44% |
| MandemCT2 vs Reina | 82–120 | 40.59% |
| MandemCT2 vs Hwoarang | 72–116 | 38.30% |
| MandemCT2 vs Bryan | 74–103 | 41.81% |
| MandemCT2 vs Steve | 72–98 | 42.35% |
| MandemCT2 vs Lili | 80–86 | 48.19% |
| MandemCT2 vs Jun | 74–83 | 47.13% |
| MandemCT2 vs Law | 57–99 | 36.54% |
| MandemCT2 vs Dragunov | 60–95 | 38.71% |
| MandemCT2 vs Eddy | 67–74 | 47.52% |
| MandemCT2 vs Yoshimitsu | 57–80 | 41.61% |
| MandemCT2 vs Lidia | 57–78 | 42.22% |
| MandemCT2 vs Azucena | 63–58 | 52.07% |
| MandemCT2 vs Asuka | 51–69 | 42.50% |
| MandemCT2 vs Nina | 60–54 | 52.63% |
| MandemCT2 vs Lee | 42–60 | 41.18% |
| MandemCT2 vs Devil Jin | 45–52 | 46.39% |
| MandemCT2 vs Victor | 38–58 | 39.58% |
| MandemCT2 vs Paul | 29–56 | 34.12% |
| MandemCT2 vs Alisa | 33–51 | 39.29% |
| MandemCT2 vs Lars | 29–47 | 38.16% |
| MandemCT2 vs Xiaoyu | 35–39 | 47.30% |
| MandemCT2 vs Leroy | 33–36 | 47.83% |
| MandemCT2 vs Jack-8 | 24–40 | 37.50% |
| MandemCT2 vs Feng | 22–41 | 34.92% |
| MandemCT2 vs Claudio | 19–39 | 32.76% |
| MandemCT2 vs Leo | 18–36 | 33.33% |
| MandemCT2 vs Raven | 20–32 | 38.46% |
| MandemCT2 vs Clive | 25–26 | 49.02% |
| MandemCT2 vs Fahkumram | 17–19 | 47.22% |
| MandemCT2 vs Kuma | 10–24 | 29.41% |
| MandemCT2 vs Zafina | 14–17 | 45.16% |
| MandemCT2 vs Anna | 14–16 | 46.67% |
| MandemCT2 vs Shaheen | 13–16 | 44.83% |
| MandemCT2 vs Panda | 11–11 | 50.00% |
| MandemCT2 vs Armor King | 4–3 | 57.14% |
| MandemCT2 vs Miary Zo | 2–4 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.