| AIR.Mykie vs Jin | 43–47 | 47.78% |
| AIR.Mykie vs King | 41–34 | 54.67% |
| AIR.Mykie vs Hwoarang | 39–34 | 53.42% |
| AIR.Mykie vs Law | 35–33 | 51.47% |
| AIR.Mykie vs Bryan | 35–31 | 53.03% |
| AIR.Mykie vs Kazuya | 19–34 | 35.85% |
| AIR.Mykie vs Dragunov | 27–20 | 57.45% |
| AIR.Mykie vs Eddy | 10–27 | 27.03% |
| AIR.Mykie vs Yoshimitsu | 19–17 | 52.78% |
| AIR.Mykie vs Azucena | 16–19 | 45.71% |
| AIR.Mykie vs Lili | 12–19 | 38.71% |
| AIR.Mykie vs Reina | 14–16 | 46.67% |
| AIR.Mykie vs Nina | 13–14 | 48.15% |
| AIR.Mykie vs Lars | 14–12 | 53.85% |
| AIR.Mykie vs Alisa | 12–14 | 46.15% |
| AIR.Mykie vs Jun | 14–12 | 53.85% |
| AIR.Mykie vs Xiaoyu | 10–15 | 40.00% |
| AIR.Mykie vs Paul | 7–17 | 29.17% |
| AIR.Mykie vs Steve | 9–14 | 39.13% |
| AIR.Mykie vs Leroy | 12–11 | 52.17% |
| AIR.Mykie vs Raven | 11–12 | 47.83% |
| AIR.Mykie vs Feng | 10–12 | 45.45% |
| AIR.Mykie vs Victor | 13–9 | 59.09% |
| AIR.Mykie vs Asuka | 10–10 | 50.00% |
| AIR.Mykie vs Jack-8 | 13–6 | 68.42% |
| AIR.Mykie vs Lee | 10–9 | 52.63% |
| AIR.Mykie vs Leo | 6–7 | 46.15% |
| AIR.Mykie vs Devil Jin | 3–9 | 25.00% |
| AIR.Mykie vs Kuma | 2–6 | 25.00% |
| AIR.Mykie vs Miary Zo | 5–3 | 62.50% |
| AIR.Mykie vs Claudio | 5–2 | 71.43% |
| AIR.Mykie vs Panda | 2–4 | 33.33% |
| AIR.Mykie vs Zafina | 2–4 | 33.33% |
| AIR.Mykie vs Shaheen | 3–1 | 75.00% |
| AIR.Mykie vs Heihachi | 3–1 | 75.00% |
| AIR.Mykie vs Armor King | 2–2 | 50.00% |
| AIR.Mykie vs Lidia | 1–1 | 50.00% |
| AIR.Mykie vs Fahkumram | 2–0 | 100.00% |
| AIR.Mykie vs Clive | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.