| Arglazunov13 vs King | 21–54 | 28.00% |
| Arglazunov13 vs Kazuya | 38–36 | 51.35% |
| Arglazunov13 vs Paul | 39–34 | 53.42% |
| Arglazunov13 vs Bryan | 29–35 | 45.31% |
| Arglazunov13 vs Reina | 33–30 | 52.38% |
| Arglazunov13 vs Jin | 32–28 | 53.33% |
| Arglazunov13 vs Lili | 25–35 | 41.67% |
| Arglazunov13 vs Hwoarang | 23–29 | 44.23% |
| Arglazunov13 vs Lidia | 30–19 | 61.22% |
| Arglazunov13 vs Steve | 16–28 | 36.36% |
| Arglazunov13 vs Jun | 21–23 | 47.73% |
| Arglazunov13 vs Dragunov | 25–18 | 58.14% |
| Arglazunov13 vs Nina | 21–20 | 51.22% |
| Arglazunov13 vs Victor | 14–26 | 35.00% |
| Arglazunov13 vs Asuka | 16–22 | 42.11% |
| Arglazunov13 vs Law | 18–16 | 52.94% |
| Arglazunov13 vs Devil Jin | 18–16 | 52.94% |
| Arglazunov13 vs Yoshimitsu | 13–18 | 41.94% |
| Arglazunov13 vs Feng | 8–21 | 27.59% |
| Arglazunov13 vs Claudio | 13–16 | 44.83% |
| Arglazunov13 vs Azucena | 11–17 | 39.29% |
| Arglazunov13 vs Eddy | 10–13 | 43.48% |
| Arglazunov13 vs Lars | 8–14 | 36.36% |
| Arglazunov13 vs Xiaoyu | 6–15 | 28.57% |
| Arglazunov13 vs Jack-8 | 7–12 | 36.84% |
| Arglazunov13 vs Leo | 3–16 | 15.79% |
| Arglazunov13 vs Alisa | 8–10 | 44.44% |
| Arglazunov13 vs Heihachi | 6–11 | 35.29% |
| Arglazunov13 vs Shaheen | 5–9 | 35.71% |
| Arglazunov13 vs Lee | 5–8 | 38.46% |
| Arglazunov13 vs Kuma | 2–10 | 16.67% |
| Arglazunov13 vs Leroy | 6–5 | 54.55% |
| Arglazunov13 vs Raven | 8–1 | 88.89% |
| Arglazunov13 vs Panda | 5–2 | 71.43% |
| Arglazunov13 vs Fahkumram | 4–0 | 100.00% |
| Arglazunov13 vs Zafina | 2–0 | 100.00% |
| Arglazunov13 vs Clive | 0–1 | 0.00% |
| Arglazunov13 vs Armor King | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.