| Taemobrown vs Jin | 112–91 | 55.17% |
| Taemobrown vs King | 67–121 | 35.64% |
| Taemobrown vs Kazuya | 89–93 | 48.90% |
| Taemobrown vs Reina | 95–77 | 55.23% |
| Taemobrown vs Steve | 82–75 | 52.23% |
| Taemobrown vs Hwoarang | 69–81 | 46.00% |
| Taemobrown vs Bryan | 76–73 | 51.01% |
| Taemobrown vs Law | 78–67 | 53.79% |
| Taemobrown vs Lili | 64–57 | 52.89% |
| Taemobrown vs Eddy | 64–49 | 56.64% |
| Taemobrown vs Dragunov | 45–60 | 42.86% |
| Taemobrown vs Yoshimitsu | 50–47 | 51.55% |
| Taemobrown vs Heihachi | 42–50 | 45.65% |
| Taemobrown vs Asuka | 40–50 | 44.44% |
| Taemobrown vs Azucena | 42–46 | 47.73% |
| Taemobrown vs Xiaoyu | 39–47 | 45.35% |
| Taemobrown vs Jun | 39–39 | 50.00% |
| Taemobrown vs Alisa | 39–38 | 50.65% |
| Taemobrown vs Lars | 37–36 | 50.68% |
| Taemobrown vs Nina | 38–32 | 54.29% |
| Taemobrown vs Feng | 38–31 | 55.07% |
| Taemobrown vs Armor King | 20–45 | 30.77% |
| Taemobrown vs Victor | 34–28 | 54.84% |
| Taemobrown vs Lee | 21–40 | 34.43% |
| Taemobrown vs Paul | 26–30 | 46.43% |
| Taemobrown vs Leroy | 29–27 | 51.79% |
| Taemobrown vs Devil Jin | 26–27 | 49.06% |
| Taemobrown vs Raven | 20–33 | 37.74% |
| Taemobrown vs Lidia | 29–22 | 56.86% |
| Taemobrown vs Fahkumram | 22–20 | 52.38% |
| Taemobrown vs Jack-8 | 16–24 | 40.00% |
| Taemobrown vs Leo | 21–13 | 61.76% |
| Taemobrown vs Kuma | 6–24 | 20.00% |
| Taemobrown vs Claudio | 13–16 | 44.83% |
| Taemobrown vs Anna | 10–17 | 37.04% |
| Taemobrown vs Shaheen | 10–16 | 38.46% |
| Taemobrown vs Clive | 9–17 | 34.62% |
| Taemobrown vs Zafina | 8–9 | 47.06% |
| Taemobrown vs Miary Zo | 9–7 | 56.25% |
| Taemobrown vs Panda | 4–9 | 30.77% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.