| MadaniMunyy vs King | 63–74 | 45.99% |
| MadaniMunyy vs Steve | 72–63 | 53.33% |
| MadaniMunyy vs Kazuya | 69–59 | 53.91% |
| MadaniMunyy vs Bryan | 56–52 | 51.85% |
| MadaniMunyy vs Fahkumram | 46–46 | 50.00% |
| MadaniMunyy vs Dragunov | 46–43 | 51.69% |
| MadaniMunyy vs Jin | 34–53 | 39.08% |
| MadaniMunyy vs Heihachi | 38–43 | 46.91% |
| MadaniMunyy vs Lee | 23–41 | 35.94% |
| MadaniMunyy vs Paul | 30–30 | 50.00% |
| MadaniMunyy vs Azucena | 27–32 | 45.76% |
| MadaniMunyy vs Armor King | 25–31 | 44.64% |
| MadaniMunyy vs Hwoarang | 32–23 | 58.18% |
| MadaniMunyy vs Lili | 16–37 | 30.19% |
| MadaniMunyy vs Law | 27–22 | 55.10% |
| MadaniMunyy vs Reina | 28–18 | 60.87% |
| MadaniMunyy vs Jun | 18–23 | 43.90% |
| MadaniMunyy vs Eddy | 20–20 | 50.00% |
| MadaniMunyy vs Nina | 22–12 | 64.71% |
| MadaniMunyy vs Yoshimitsu | 9–24 | 27.27% |
| MadaniMunyy vs Devil Jin | 9–22 | 29.03% |
| MadaniMunyy vs Alisa | 10–15 | 40.00% |
| MadaniMunyy vs Asuka | 8–16 | 33.33% |
| MadaniMunyy vs Xiaoyu | 8–15 | 34.78% |
| MadaniMunyy vs Claudio | 15–8 | 65.22% |
| MadaniMunyy vs Clive | 16–7 | 69.57% |
| MadaniMunyy vs Lars | 13–9 | 59.09% |
| MadaniMunyy vs Feng | 7–13 | 35.00% |
| MadaniMunyy vs Victor | 15–5 | 75.00% |
| MadaniMunyy vs Kuma | 8–7 | 53.33% |
| MadaniMunyy vs Anna | 11–4 | 73.33% |
| MadaniMunyy vs Raven | 8–6 | 57.14% |
| MadaniMunyy vs Shaheen | 7–6 | 53.85% |
| MadaniMunyy vs Jack-8 | 4–8 | 33.33% |
| MadaniMunyy vs Zafina | 7–5 | 58.33% |
| MadaniMunyy vs Lidia | 6–6 | 50.00% |
| MadaniMunyy vs Leo | 3–5 | 37.50% |
| MadaniMunyy vs Miary Zo | 4–3 | 57.14% |
| MadaniMunyy vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.