| RoninYoshimitsu vs Kazuya | 44–21 | 67.69% |
| RoninYoshimitsu vs Jin | 34–29 | 53.97% |
| RoninYoshimitsu vs King | 36–25 | 59.02% |
| RoninYoshimitsu vs Eddy | 25–31 | 44.64% |
| RoninYoshimitsu vs Reina | 27–22 | 55.10% |
| RoninYoshimitsu vs Azucena | 22–16 | 57.89% |
| RoninYoshimitsu vs Bryan | 18–19 | 48.65% |
| RoninYoshimitsu vs Law | 18–17 | 51.43% |
| RoninYoshimitsu vs Steve | 21–14 | 60.00% |
| RoninYoshimitsu vs Nina | 16–16 | 50.00% |
| RoninYoshimitsu vs Hwoarang | 15–12 | 55.56% |
| RoninYoshimitsu vs Dragunov | 9–18 | 33.33% |
| RoninYoshimitsu vs Asuka | 14–12 | 53.85% |
| RoninYoshimitsu vs Lili | 11–14 | 44.00% |
| RoninYoshimitsu vs Jun | 9–15 | 37.50% |
| RoninYoshimitsu vs Paul | 8–15 | 34.78% |
| RoninYoshimitsu vs Lars | 6–17 | 26.09% |
| RoninYoshimitsu vs Devil Jin | 9–13 | 40.91% |
| RoninYoshimitsu vs Xiaoyu | 4–16 | 20.00% |
| RoninYoshimitsu vs Feng | 9–11 | 45.00% |
| RoninYoshimitsu vs Alisa | 6–13 | 31.58% |
| RoninYoshimitsu vs Lidia | 11–8 | 57.89% |
| RoninYoshimitsu vs Kuma | 4–12 | 25.00% |
| RoninYoshimitsu vs Zafina | 8–8 | 50.00% |
| RoninYoshimitsu vs Leroy | 6–8 | 42.86% |
| RoninYoshimitsu vs Yoshimitsu | 9–4 | 69.23% |
| RoninYoshimitsu vs Victor | 10–2 | 83.33% |
| RoninYoshimitsu vs Lee | 2–8 | 20.00% |
| RoninYoshimitsu vs Leo | 6–2 | 75.00% |
| RoninYoshimitsu vs Claudio | 2–5 | 28.57% |
| RoninYoshimitsu vs Jack-8 | 4–2 | 66.67% |
| RoninYoshimitsu vs Heihachi | 3–3 | 50.00% |
| RoninYoshimitsu vs Shaheen | 1–4 | 20.00% |
| RoninYoshimitsu vs Clive | 1–3 | 25.00% |
| RoninYoshimitsu vs Panda | 0–3 | 0.00% |
| RoninYoshimitsu vs Anna | 1–2 | 33.33% |
| RoninYoshimitsu vs Raven | 0–1 | 0.00% |
| RoninYoshimitsu vs Armor King | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.